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pyramation
searching PlanetScale…
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15 ms
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31.
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by
pyramation
6y ago
Hi! It was a bit of both fun and work ;) I use graphile and didn't want to have to implement a resolver in JavaScript, keeping logic and integrity of auth systems in the database.
32.
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RFC6238 TOTP implementation in pure PostgreSQL
(github.com)
68 points
by
pyramation
6y ago
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38 comments
33.
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Ruby on Rails' Active Record Inflection Classes into Pure PostgreSQL
(github.com)
1 points
by
pyramation
6y ago
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0 comments
34.
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Create Fake Data in PostgreSQL
(github.com)
2 points
by
pyramation
6y ago
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0 comments
35.
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by
pyramation
7y ago
This fund is unlike any fund out there, and it makes sense as the DNA stems from what birthed a shot heard around all major US universities in the 2010s when Dave Fontenot and his crew at MLH catalyzed thousands of college students to get t
36.
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by
pyramation
7y ago
Haters gonna hate... It's about getting shit done and these guys can execute. Dave has affected the lives of many and has great respect in the Valley
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by
pyramation
7y ago
links in calendly are impersonal... this is cool that it solves that issue with a human touch ;) nice one!
38.
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by
pyramation
7y ago
I love this library! ;)
39.
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by
pyramation
8y ago
another reason to build for the web: https://android.jlelse.eu/google-just-terminated-our-start-u...
40.
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by
pyramation
9y ago
looks like weex uses `flow-bin` which is a BSD+PATENTS repo: https://github.com/apache/incubator-weex/blob/master/package... not sure, but I think that means users of weex are subject to BSD+PATENTS also
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by
pyramation
11y ago
When expressing mathematics, you want to focus on the formulae and underlying principles, not styling and layout. TeX provides a design spec inherently to standardize and provide consistent published mathematical content. HTML abstracts lay
42.
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by
pyramation
13y ago
yep, Houdini is a special effects software build by Side Effects, Inc., I used to work for them actually. Great company.
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by
pyramation
13y ago
same here, cool idea though.
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by
pyramation
13y ago
I added the .obj limitation as an issue, https://github.com/pyramation/vim3d/issues/2 Thanks!
45.
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by
pyramation
13y ago
Hi, I'm the creator of vim3d. Let me know how I can help collaborate in anyway shape or form. I just posted on your google plus page.
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by
pyramation
13y ago
I built vim3d for myself to use. I used to work for Side Effects Software as a 3D artist using Houdini (sidefx.com), which I then got deeper into programming, and vim was my text editor of choice. I wanted to create something to enable me t
47.
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by
pyramation
13y ago
It should be fixed now, https://github.com/pyramation/vim3d/commit/49d8f94fa7fbc4f27... Thanks, the primitives caps issue was also fixed before this commit.
48.
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by
pyramation
13y ago
You are right about the vim clone being the wrong description. That was a mistake on my part. A vim-like command interface to creating 3D scenes is more appropriate.
49.
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by
pyramation
13y ago
In case anyone is interested, I just put the project on github: https://github.com/pyramation/vim3d It was originally in svn on google code since I wrote the code 3 years ago :)
50.
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by
pyramation
13y ago
Super stoked to see this on here (very surprised). The main idea is to have scripting language and/or scripting interface hybrid with graphical modeling, animation, and even raytracing. Parameters can even be controlled by other parame
51.
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by
pyramation
13y ago
I agree about drawing diagrams by specifying coordinates (it is tedious). The point here is to make existing LaTeX publishable online. It would be great if there was a web tool to generate the diagram PSTricks code
52.
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by
pyramation
13y ago
Thanks to whoever posted this. Just to clarify, yes, Bret Victor was an inspiration for this project. He was also quoted many times in my thesis for the first iteration of this project, mathapedia. The main point here was to built a produc
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by
pyramation
13y ago
looking for collaborators and suggestions, cheers!
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LaTeX2HTML5: Interactive equations and diagrams
(latex2html5.com)
16 points
by
pyramation
13y ago
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1 comments