Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
psy_
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
4 ms
·
1.
▲
by
psy_
11y ago
Each frame, I calculate the velocity (x/y) of each objects based on their distance between the object and the center (target). Then, I apply a linear velocity on the body + the rotation based on the angle. I've used Box2D for that
2.
▲
by
psy_
11y ago
yep, I also found this bug. It will be fixed in the next release. ty for you feedback. :)
3.
▲
Show HN: I released my first Android game: “Black Hole Escape”
(play.google.com)
9 points
by
psy_
11y ago
|
5 comments