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protonboy
searching PlanetScale…
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1.
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by
protonboy
3y ago
That's because it's not actually an (extra) compatibility layer. It's literally just an open-source implementation of the APIs/ABIs used to support gaming on Windows. While the implementation is different and may do thin
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by
protonboy
3y ago
I basically never run the native Linux versions anymore, Proton is always more stable and more performant. I think that's actually Valve recommendations to developers as well: don't bother with the fast-moving and always breaking
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by
protonboy
3y ago
It's insurance policy; an option. You can't do the work they have done over the past two decades to support Linux gaming overnight. If Microsoft pulls some radical move, Valve will be in a better position to react than having to s
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by
protonboy
3y ago
It's a common misconception that Proton adds any overhead. It's just an alternative implementation. In some aspects it will be faster (and in some other probably slower) because the Linux kernel does things differently from the NT