Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
postfl
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
4 ms
·
1.
▲
by
postfl
11y ago
> It has a clear problem statement and then demonstrates how it solves the problem. C4 address many issues across a variety of frameworks, while at the same time tries to make working across those frameworks feel more consistent. This ma
2.
▲
by
postfl
11y ago
Being platform-independent is definitely a major feature that we’ve had discussions about over the last year. Ideally, yes, we want C4 to go beyond simply an API for designing interactions, exploring and building apps for iOS. We’re hopeful
3.
▲
by
postfl
11y ago
Typo. Fixed.
4.
▲
by
postfl
11y ago
This is a great point. One of our main goals with the project is to keep the api as similar to its underlying language as possible. We did this for the ObjC version, and now for Swift as well, meaning that for anyone learning C4 they’re act
5.
▲
by
postfl
11y ago
Good digging. We started working on the OSX branch recently. We have a slack channel you can join to ask questions / keep in touch about our progress on that branch. Everyone is welcome to join: https://join-c4.herokuapp.com
6.
▲
by
postfl
11y ago
C4 is a community-driven open-source project, that has been made through the work of volunteers. We aren't selling the core api in any market. It also has an MIT license so it is free to use for anyone, including in commercial works.
7.
▲
by
postfl
11y ago
Hey mpweiher, thanks for the feedback. C4 is definitely similar in nature to Processing, animation / interaction / creative coding. I used to be big into Processing, and drew a lot of inspiration from that project as well as OpenF
8.
▲
by
postfl
11y ago
Thanks for the heads up. Will get on fixing that.
9.
▲
by
postfl
11y ago
Hey all, I'm the creator of C4. Last week we released a new version of C4 (it's entirely Swift). Questions / comments / feedback of any kind would be great, and will only help us make the project stronger.