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ponta17
searching PlanetScale…
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8 ms
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by
ponta17
8mo ago
Nice work! I think this could be relevant outdoors as well, especially for robots using locally built maps rather than street maps. One challenge I'd expect, though, is real-time visualization of robot locations in outdoor environments
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ponta17
8mo ago
Good question. You're right that Leaflet is great for GPS, but this tool is specifically for robots using SLAM-generated occupancy grids in a local coordinate frame. Even for long-distance navigation, many autonomous systems prefer the
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Show HN: I built A GUI for managing waypoints in large-scale robot navigation
(github.com)
1 points
by
ponta17
8mo ago
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4 comments
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Show HN: Creating Multi-Page Manga with Google's Nano Banana Pro
(github.com)
3 points
by
ponta17
10mo ago
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0 comments
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Show HN: AI Agent for a mobile robot in the real world
(github.com)
1 points
by
ponta17
11mo ago
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0 comments
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Show HN: Signboard Detection Algorithm Using Only Point Cloud Data
(github.com)
2 points
by
ponta17
1y ago
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0 comments
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by
ponta17
1y ago
This is kinda addictive
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ponta17
1y ago
Cool! I didn't get matched with anyone tho.
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ponta17
1y ago
I like it!
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ponta17
1y ago
Thanks for your comment and the great question. Lowpass filtering with downsampling is definitely a more efficient way to simplify images compared to my approach. This project is an experimental demo of a genetic algorithm evolving random p
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ponta17
1y ago
Thanks for the honest feedback. Totally fair
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ponta17
1y ago
Thanks for pointing that out. You're absolutely right. What I'm doing here is definitely not pixel art in the traditional sense, and I now realize the term may have been misleading. My apologies for that.
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ponta17
1y ago
Thanks!
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ponta17
1y ago
Thank you for your feedback! You're absolutely right. This should be image reconstruction using the GA algorithm.
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Show HN: Pixel Art Generator Using Genetic Algorithm
(github.com)
24 points
by
ponta17
1y ago
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13 comments
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Show HN: I Built a MCP Server for Robot Operating System
(github.com)
5 points
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ponta17
1y ago
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0 comments
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ponta17
1y ago
I just tried it out. This is awesome!
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ponta17
1y ago
Yes, I will do that!
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Show HN: I built an AI agent for a mobile robot
(github.com)
3 points
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ponta17
1y ago
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3 comments
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Show HN: I built an AI agent for TurtleBot3
(github.com)
2 points
by
ponta17
1y ago
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0 comments
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ponta17
1y ago
Thanks for sharing! That's an awesome use case. I hadn’t thought of combining it that way, but it’s a great idea.
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ponta17
1y ago
Thanks! I'll try that
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Show HN: Open a browser by clapping twice (inspired by Iron Man)
(github.com)
9 points
by
ponta17
1y ago
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5 comments
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ponta17
1y ago
Thanks a lot for the thoughtful feedback — I really appreciate it! I think there might be a small misunderstanding regarding how the LLM is actually being used here (and in many agent-based setups). The LLM itself isn’t directly executing t
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ponta17
1y ago
Thanks! Great question. TurtleSim itself doesn't simulate real-world physics — it allows instant position updates when needed. In this project, the goal was to create a digital turtle artist, not to replicate physical realism. So when
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ponta17
1y ago
Thanks for the thoughtful question! The term “agent” definitely gets used in a lot of different ways, so I’ll clarify what I mean here. In this project, an agent is an LLM-powered system that takes a high-level user instruction, reasons abo
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Show HN: I built an AI agent that turns ROS 2's turtlesim into a digital artist
(github.com)
30 points
by
ponta17
1y ago
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9 comments