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poga
searching PlanetScale…
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4 ms
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1.
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Making a Simulation Game – Part 2: The Engine Doesn't Know What Beer Is
(scarlet.engineering)
2 points
by
poga
3mo ago
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0 comments
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Making a Simulation Game – Part 1: The Agent Simulation Engine
(scarlet.engineering)
2 points
by
poga
3mo ago
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1 comments
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by
poga
9mo ago
https://devpoga.org
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A World Without Conversation
(devpoga.org)
2 points
by
poga
1y ago
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0 comments
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by
poga
1y ago
What's your favorite tool to peek into runtimes?
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Runtime over Syntax
(devpoga.org)
3 points
by
poga
1y ago
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1 comments
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by
poga
2y ago
Should be pretty useful before you release your vibe coding project to the wild
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Observability Checklist
(devpoga.org)
1 points
by
poga
2y ago
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1 comments
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Code as Evolving Scaffolding
(devpoga.org)
2 points
by
poga
2y ago
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0 comments
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by
poga
2y ago
I'm blogging with Raw HTML since the beginning of this year. The biggest missing piece is probably RSS support which makes me sad. I can write a script to generate that from the list of article but I'm not sure if there's bet
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I Blog with Raw HTML
(devpoga.org)
114 points
by
poga
2y ago
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127 comments
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A new take on Asian IME for English audiences
(blog.timdream.org)
1 points
by
poga
3y ago
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1 comments
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Revisiting Modern Data Stack
(devpoga.org)
2 points
by
poga
3y ago
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0 comments
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Hacking Is a Lost Art
(devpoga.org)
2 points
by
poga
4y ago
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0 comments
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Start with the Least Malleable
(devpoga.org)
1 points
by
poga
4y ago
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0 comments
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Cheap Complexity and Cybersecurity
(devpoga.org)
3 points
by
poga
4y ago
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0 comments
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Bauble: 3D shapes using signed distance functions with Janet-lang
(bauble.studio)
2 points
by
poga
4y ago
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0 comments
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The Coming Game Engine Inflection Point
(members.newdesigncongress.org)
2 points
by
poga
4y ago
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1 comments
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by
poga
4y ago
related: Grokking: Generalization beyond overfitting on small algorithmic datasets https://mathai-iclr.github.io/papers/papers/MATHAI_29_paper....
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A Mechanistic Interpretability Analysis of Grokking
(alignmentforum.org)
1 points
by
poga
4y ago
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1 comments
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I developed a game to fix my burnout. It sucks
(devpoga.org)
2 points
by
poga
4y ago
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0 comments
22.
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by
poga
4y ago
The Godot documentation is also pretty easy to parse. So I made a Dash[1] docset from it: https://github.com/poga/godot-dash-docset [1]: https://kapeli.com/dash
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Developing Godot Projects with Neovim
(devpoga.org)
189 points
by
poga
4y ago
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42 comments
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Unity, Godot, and Right to Repair
(devpoga.org)
3 points
by
poga
4y ago
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0 comments
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gRPC Status Codes
(devpoga.org)
3 points
by
poga
5y ago
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0 comments
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Finding your home in game graphics programming
(alextardif.com)
247 points
by
poga
5y ago
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126 comments
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Pipelines and Glue Systems
(devpoga.org)
2 points
by
poga
5y ago
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0 comments
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On Naps
(devpoga.org)
2 points
by
poga
5y ago
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0 comments
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Federated Learning
(github.com)
2 points
by
poga
5y ago
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0 comments
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Paper Reading: Using AntiPatterns to Avoid MLOps Mistakes
(devpoga.org)
2 points
by
poga
5y ago
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0 comments
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