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pierscowburn
searching PlanetScale…
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by
pierscowburn
3y ago
Definitely agree that would be valuable. In fact our multiplayer state synchronization aspect is largely implemented in TypeScript (there's a TS element to the stack as well), and is built on top of YJS – there is a Rust implementation
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by
pierscowburn
3y ago
Hi all – co-founder and CTO here. Over the past two years we’ve built Modyfi, a non-destructive design and image making app that combines a high-performance, raster-based rendering engine written in Rust and wgpu with a multi-player backend
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Show HN: Modyfi – a multiplayer design platform built in Rust and wgpu
(modyfi.com)
12 points
by
pierscowburn
3y ago
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3 comments