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phaser
searching PlanetScale…
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181.
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Hammercoin – A Bitcoin-fueled game
(mego.cl)
75 points
by
phaser
10y ago
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25 comments
182.
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by
phaser
10y ago
Why it was flagged?
183.
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Hammercoin: Bitcoin MMO from the Makers of BitQuest
(forums.tigsource.com)
1 points
by
phaser
10y ago
|
0 comments
184.
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by
phaser
10y ago
Sidechains can be an open, standard way to have a transaction database, instead of us (and every other developer) with different solutions to this problem. It's also worth mentioning a sidechain or payment channels can be "flushed
185.
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by
phaser
10y ago
Hi Eric! You can reach me at bitquest@bitquest.co. We do want to start experimenting with a sidechain
186.
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by
phaser
10y ago
I am very looking forward to SegWit and the Lightning Network and if it makes sense (probably will) to make a sidechain for BitQuest servers we'll try to implement that. In the meantime, we only process a limited amount of transactions
187.
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by
phaser
10y ago
I can't answer your question but i want to clarify that All Bitcoin spent in items go back to the players in form of 'loot money' and not used for monetisation. I hope that makes the difference, I will try to get legal help f
188.
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by
phaser
10y ago
This concept should be considered experimental (and we should emphasize more this) ànd you're right, there's nothing stopping me to take off with all the money. Or a hacker. We suggest to players to keep the minimum stored in thei
189.
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by
phaser
10y ago
I didn't. I've been told it's a really good engine.
190.
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by
phaser
10y ago
I've never gambled IRL or online and I won't feel comfortable to write gambling code as opposed to skill based games, which is what i've been playing my whole life. I'll be happy to help, by making the bitquest repositor
191.
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by
phaser
10y ago
Hi, BitQuest developer here. In a nutshell, every item bought from villagers goes to a "loot" wallet where sort of randomly faucets out back to players who kill monsters. This post explains it a little bit more: http://
192.
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BitQuest 2.0: simple, open, and hackable Bitcoin in Minecraft
(bitquest.co)
2 points
by
phaser
10y ago
|
0 comments
193.
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by
phaser
11y ago
I prefer a 5 year old computer that is open, repairable, I can run any OS I want than the "Ultimate PC replacement" that can only run software signed (and sold) by Apple.
194.
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by
phaser
11y ago
I hope number 2 ends up to be true, but most likely number one. Phil Schiller described the ipad pro as "The ultimate replacement for the PC", and that means Apple is all-in for replacing the laptop in the mass market, while also
195.
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by
phaser
11y ago
Games developer here. Yes, I do work insane amount of hours and I would get paid a lot higher for my skills almost anywhere. Why? We use technology not to 'disrupt' some industry, get bigger returns for a financial firm or big dat
196.
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Show HN: Deep Terror, a puzzle game for iOS
(itunes.apple.com)
2 points
by
phaser
11y ago
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1 comments
197.
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Exploring Your Investment Choices
(medium.com)
2 points
by
phaser
11y ago
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0 comments
198.
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How we traded a million Minecraft blocks in Bitcoin
(medium.com)
8 points
by
phaser
11y ago
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0 comments
199.
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by
phaser
11y ago
It reminds me how a good mario game is about the art style, not graphics.
200.
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This guy just burned .25BTC in lava inside Bitcoin Minecraft server
(youtube.com)
1 points
by
phaser
11y ago
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0 comments
201.
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Lawnmower – convert your spare change into Bitcoin
(itunes.apple.com)
7 points
by
phaser
11y ago
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1 comments
202.
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Net tarot
(nettarot.net)
3 points
by
phaser
12y ago
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0 comments
203.
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The beaver slayers of Patagonia
(youtube.com)
2 points
by
phaser
12y ago
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0 comments
204.
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by
phaser
12y ago
We use xapo developer services to separate the server code from the bitcoin wallet stuff. They are a legitimate wallet service with a very cool API but you'll be able to transfer emeralds to any other wallet
205.
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by
phaser
12y ago
Finding emerald within the game is actually pretty difficult. We actually had to make it easier to find. But yeah, there would be a problem if no one donates to the server and the game wallet runs out of bitcoin. We are measuring this wit
206.
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by
phaser
12y ago
We are not accepting payments nor selling the in-game currency thus this is not a pay-to-win game or anything outside Mojang's own recommendations for monetizing servers :D
207.
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by
phaser
12y ago
Yes we run 100% on donations and in the future we want to get advertisement. That's the two recommendations the guys at Mojang for monetizing servers
208.
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by
phaser
12y ago
You can't
209.
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by
phaser
12y ago
Yes, you can. We also made emeralds easier to find in this first stage so we have lots of them flowing inside the world. Emeralds are also good for buying stuff other people craft, tipping other players and entering tournaments, and we are
210.
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by
phaser
12y ago
Hi, we heavily modified the way villagers work, and there is a really cool update coming in the next days: You will be able to buy or sell to villagers. Villagers will have a "wallet" of money to spend and once they buy you stuff
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