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pbakaus
searching PlanetScale…
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by
pbakaus
16y ago
Yes we're using node.js on the server-side with a combination of long-polling and normal polling (for slower devices like iPhone). I can't talk about any other server components as much of it may change. We'll post details when we think it'
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by
pbakaus
16y ago
Yeah, new details are definitely coming up! This was the first public demoing, so watch for more. For recording, we used a 27" iMac (slow version of it), but really, it runs almost flawlessly on an iPhone and crappy netbooks.
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by
pbakaus
16y ago
We are indeed working on bringing this to IE as well, but we're waiting until at a later stage. Keep in mind that this is all still alpha code. As jeresig pointed out, Canvas is really only used for calculating click-through maps on objects
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by
pbakaus
16y ago
hey there, the punchline 'does it scale' in this particular case was more referring to the client side of scaling rather than the backend. That being said, we are doing some pretty crazy stuff in the backend involving server-side JS to get