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pawn
searching PlanetScale…
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181.
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by
pawn
15y ago
I've recently been wondering if there might be a way to actually own a domain such that I'm not paying someone else a monthly/yearly fee. I've seen those "premium" domain names that you have to pay $1,000 for and thought "If I bought that,
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pawn
15y ago
You're welcome. I'm glad I helped! I wish you the best of luck and hope you can find peace with whatever the outcome turns out to be.
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pawn
15y ago
I might do that 48 hours before. In the meantime, I've put a big fat message on my front page ( http://gamerhighway.com ). I think between now and whenever the vote is, others ought to do the same.
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by
pawn
15y ago
I think it would be a good idea to figure out exactly which part bothers you the most. Do you think you should get more money? Are you feeling like you have too much work to do and wish you could relax more? Is it more about being jealous t
185.
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pawn
15y ago
Glad you like it! :-D It matches my experience with playing CoD online pretty closely...
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by
pawn
15y ago
With the help of a few buddies, I released my first Xbox 360 game, piniq ( http://marketplace.xbox.com/en-US/Product/piniq/66acd000-77f... ). That's the most ambitious thing I've done. Less ambitiously, I made a Text Call of Duty. ( http:
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Response from my Senator regarding SOPA
15 points
by
pawn
15y ago
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6 comments
188.
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by
pawn
15y ago
I feel a little guilty that when I first read the topic, I assumed the topic creator was talking about Bush...
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by
pawn
15y ago
I had a friend who had to deal with this problem. He harassed his local phone company every week for years. He looked into what a DSLAM would cost and offered to buy it for them. He pleaded that all he wanted to do was give them more mon
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by
pawn
15y ago
"If you want something done, do it yourself. Remember, the same bureaucracy that won't upgrade your Linux kernel is the same one that would be in charge of punishing you for doing it yourself. So don't fear the consequences of actions; if s
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by
pawn
15y ago
Here's the clickable link. http://marketplace.xbox.com/en-US/Product/piniq/66acd000-77f...
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pawn
15y ago
I hear you. I'm in the same boat with a game I just released on the XBox, piniq ( http://marketplace.xbox.com/en-US/Product/piniq/66acd000-77f... ). I tried submitting a story about it here and it vanished pretty quickly ( http://news.yco
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Show HN: My first xbox 360 game - piniq
3 points
by
pawn
15y ago
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1 comments
194.
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Show HN: My first xbox 360 game, piniq
1 points
by
pawn
15y ago
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0 comments
195.
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by
pawn
15y ago
A lot of people here are quick to discount the title "The PC is dead", but I think the actual meat of what he was getting at merits consideration - walled gardens are a lot more popular today than they used to be. No doubt, there are certa
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by
pawn
15y ago
Valve does a lot of things that gamers love. They make universally acclaimed games, and they often offer them for absurdly good prices. They also managed to defeat piracy of their games with a platform that has proven surprisingly tough t
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by
pawn
15y ago
He means to say, why are you using things like "u" instead of "you" and "ur" instead of "your".
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by
pawn
15y ago
One idea that I think might work for a big company to appeal to startup-minded people is if it were actually organized like it had a bunch of start ups. Make teams of people that are geared towards actually being able to create a product,
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by
pawn
15y ago
The biggest thing for me is remove the red tape and bureaucracy. This is the worst thing big companies do. Every time they see a problem, they think the solution is another checklist. Someone needs to make CTOs understand that if the pro
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by
pawn
15y ago
Extra Life started not too long ago as an online fundraising event and raised 1 million this year alone. I'd say it's rather successful. The trick is to get other people raising money and spreading the word. It can't just be the internet
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pawn
15y ago
Remember applets? Yeah, I try to forget them too.
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pawn
15y ago
I'll second this. My "Hello World" is Pong. Whenever I want to test how well I know a new language, I make pong in it. It's relatively simple but will allow you to play with several fun things like animation and button mapping. Plus, yo
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by
pawn
15y ago
Missouri
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pawn
15y ago
Hi Ben. I tried to send you an email and gmail wouldn't let me, saying that it was an invalid address. Can you forward me your message? My email address is josh at nonprophetstudios.com
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pawn
15y ago
Check out Dale Carnegie's How to win friends and influence people . I was a skeptic at first, until I actually took the course. To get someone to do something, you have to make them want to do it. That sounds pretty straightforward, but
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pawn
15y ago
Yeah, he had it in his mind that someone could build it in a few weeks and walk away, and he'd be set from that point forward. On the videogames question, I've actually been working on creating an xbox live indie game and expect to be done
207.
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pawn
15y ago
Not mine! I've got a story that my college buddies continue to tease me about, almost a decade later. I was doing a test where we needed to write some computer code on paper. Somewhere in this code was a point that called for multiplicati
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by
pawn
15y ago
I'd be interested to know your take on what made the 80s an easier era to start in. Is it mainly that the field is more competitive now than it used to be, or are there other factors as well?
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by
pawn
15y ago
Have you successfully marketed a game? If so, what were some things that you did to market it? I see games in magazines and websites, and usually it's the AAA companies that get easy marketing no matter what they do, but often times when
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by
pawn
15y ago
So did you guys save a bunch of money before quitting and are hoping it succeeds or do you have outside funding? Also, what avenues of marketing are you using?
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