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p0nce
searching PlanetScale…
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19 ms
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211.
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by
p0nce
4y ago
And of course someone invented a label to put on it. BirAdam describes a very much working model that could as well be kept unnamed.
212.
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p0nce
4y ago
Yes, see also Piketty
213.
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p0nce
4y ago
As a small software vendor, this doens't seem accurate to me. My whole field is reading the papers but very often the scientists are ahead. It's their job to discover new territory, while we also have to deal with more mundane &qu
214.
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p0nce
4y ago
> where a non-GC language is required So, microcontrollers basically.
215.
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p0nce
4y ago
The films were really annoying to see end to end, the long version are unbearable. Music is better in RoP, every character and place has their theme, and they blend superbly like in Wagner or Monteverdi, unlike in the films. I also feel lik
216.
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p0nce
4y ago
same here... I watch every episode thrice. It's _that_ good, to me, and way better than the films.
217.
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p0nce
4y ago
Agreed. This show is incredibly good.
218.
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p0nce
4y ago
Hire this man.
219.
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p0nce
4y ago
Thanks for this, this must be a huge amount of work. A bicephal codec like JPEG XL is very intimidating to implement.
220.
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p0nce
4y ago
That's a reason why D's default are permissive. You add this or that constraints later, as needed.
221.
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p0nce
4y ago
I've measured it on real workload twice with LDC and each time "@fastMath" made things 1% slower. Of course this varies from backend to backend, but such woes would be avoided if the flag was named differently than "fast
222.
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p0nce
4y ago
Then why do we not study debugging, naming, maintenance, reading code etc... specifically?
223.
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p0nce
4y ago
> it is incredibly hard to tell what a company is like until you start working there Sometimes the dumpster fire is visible right from the interview.
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p0nce
4y ago
When I started out, QBasic was instrumental in getting me interested in programming (other tools would not do it), because it was easy, all inclusive, graphics related, immediate, and well documented.
225.
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p0nce
4y ago
That point is adressed under the "Become more product-minded" sub-point. My advice is to remember the situations where _you_ have spent $10 online and just analyze what was in place to help you spend that money.
226.
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p0nce
4y ago
This post hits home. It's true that if you want to make a more framework-ey library it is easy to end up maintaining a lot for controlling the developer experience. It is really sobering since it means a limit to reuse.
227.
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p0nce
4y ago
https://www.webaudiomodules.org/
228.
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p0nce
4y ago
I wonder how you can develop features like that, without looking at PSNR. Is it instead all subjective testing?
229.
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p0nce
4y ago
A few of my articles got posted on HN or in technical circles, but other than that the only rewards was to write the material in the first place - it helps organize thoughts.
230.
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p0nce
4y ago
Implementing a tiny Scheme interpreter made me appreciate Javascript better.
231.
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p0nce
4y ago
My products have no copy protection so that you can use them / backup in the event I die. Besides that, the bias against "small" is so strong, that the end users just don't need to know how small the actual team is. Cust
232.
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p0nce
4y ago
Agreed. @nogc is useful if you have no a disabled or no-runtime, or in tight loops. Other than that, it's more fruitful to use pools, benchmark the GC, keep scannable heap small.
233.
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p0nce
4y ago
The BindBC family of libraries gives you dynamic & static linking to many game libraries: https://code.dlang.org/search?q=bindbc You can start your D usage with these examples: https://github.com/p0nce&#
234.
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p0nce
4y ago
Yes it has been fixed since 10 years.
235.
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p0nce
4y ago
This is quite rare in C++ since C++11.
236.
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p0nce
4y ago
Many software positions do not account for the opportunity cost of learning job-specific knowledge, or soon-obsolete knowledge, making it hard to justify the investment in the long run. With pressure, the human capital will also erode faste
237.
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p0nce
4y ago
I think Software education is in its infancy, instead of teaching people how to make debt decisions to keep complexity and costs low, we actively teach them to write disposable code. That is the content of most courses: code that will be th
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p0nce
4y ago
And no D programmer says "it was really hard but worth it in the end". It's worth it right from the start.
239.
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p0nce
4y ago
Brogue.
240.
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p0nce
4y ago
> 3. Has anybody found ways to improve their problem-solving skills? Or critical thinking? For me nothing ever beats running and the associated runners's high. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4
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