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ozaiworld
searching PlanetScale…
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by
ozaiworld
4mo ago
Fun fact: you can also generate 3D buildings in Google Earth: https://developers.google.com/maps/documentation/earth/gener... I worked on this but left a year ago. It was a product formerly by Sidewalk Labs a
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Show HN: Native WebGPU / WebGL Profiler for Mac
(github.com)
1 points
by
ozaiworld
7mo ago
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0 comments
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by
ozaiworld
1y ago
that would likely only be present on the Max chip of the M5 generation
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by
ozaiworld
2y ago
Soldered memory and no x16 PCIe slot on a desktop are interesting choices. Not sure who the target market is. Seems like the interconnect between boards is also pretty slow compared to Nvidia Digits or even thunderbolt 5.
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by
ozaiworld
2y ago
the cool thing about this is that it is the first mainstream PC chip with a pretty big integrated GPU + massive unified RAM pool. See die shots here: https://videocardz.com/newz/amd-ryzen-ai-max-300-strix-halo-...
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AMD Ryzen AI Max+ 395 Analysis – Rivals Apple M4 Pro/Max and RTX 4070
(notebookcheck.net)
2 points
by
ozaiworld
2y ago
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2 comments
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by
ozaiworld
2y ago
That might've been a result of Intel having the best leading-edge fabs until 2018 or so. It was hard to judge different ISAs before then.
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by
ozaiworld
2y ago
Ahhh this is so sad. So many of my favorite online spots are ending recently. On a brighter note, Chips and Cheese are continuing the effort of quality technical journalism.
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by
ozaiworld
4y ago
Metaverse was only mentioned 2 times.
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by
ozaiworld
4y ago
As someone working on mostly native iOS apps, Flutter apps, and React webpages, I’ve been looking for a solution to share common models and other utilities between clients. Kotlin Multiplatform definitely looks like the most mature option,
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by
ozaiworld
4y ago
The M2 Air seems to have a considerably more comfortable design, which would be my main goal if I’m not buying a 14 or 16-inch Pro. Besides that, the Touch Bar has given me so much pain over the years. My 2018 Pro had parts of the Touch Bar
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by
ozaiworld
4y ago
I used the Swift API. Response times were generally very fast, but it was also not a production build with a beta iOS version.
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by
ozaiworld
4y ago
Glad to see this released publicly! I used it internally last year, and it was frustrating but useful (mostly relating to not having access rights and quickly changing versions).
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by
ozaiworld
5y ago
Apple probably chose a very niche workload to make that claim. However, these gaming tests that the article points out are pretty bad tests. You can't compare games that are running on an entirely different graphics API and running thr
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by
ozaiworld
5y ago
Flutter for Web feels incredibly sluggish and drops frames whenever I do any interaction. I’m not sure why that’s happening when most of the WebGL and WebGPU demos run at high frame rates.
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by
ozaiworld
5y ago
Intel needs to follow up on their roadmap. AMD is supply limited, but their server CPUs are way ahead of Intel's Ice Lake and older generations. AMD has been constantly executing while Intel has been delaying,
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by
ozaiworld
5y ago
On iOS, Flutter apps feel out of place. They don’t respond to common gestures, the Flutter team is always in catch-up mode with the latest iOS UI changes, and they don’t even support 120Hz refresh rate on the iPhone 13 Pro yet.