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ovenchips
searching PlanetScale…
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11 ms
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61.
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PlayCanvas Launches Animation Layer Masks and Blending
(blog.playcanvas.com)
1 points
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ovenchips
5y ago
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0 comments
62.
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Pocketverse – A generative universe built with PlayCanvas
(pocketverse.net)
8 points
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ovenchips
5y ago
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1 comments
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PCUI Graph: A Node-Based Graph Rendering Library for the Web
(blog.playcanvas.com)
7 points
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ovenchips
5y ago
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0 comments
64.
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Online multiplayer game Venge.io releases web-based map editor
(editor.venge.io)
1 points
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ovenchips
5y ago
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0 comments
65.
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ovenchips
5y ago
It's a bit more complicated than than. The front-end framework that the PlayCanvas Editor is built on (PCUI) is also open source: https://github.com/playcanvas/pcui Other open source tools like the glTF viewer are
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PlayCanvas introduces new Engine Examples Browser
(blog.playcanvas.com)
3 points
by
ovenchips
5y ago
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1 comments
67.
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ovenchips
5y ago
No, it's also designed for developers building AR/VR, playable ads, 3D configurators, architectural visualizations and more. Basically, if you want to build and publish any WebGL content, PlayCanvas has your back. The 'Awesom
68.
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ovenchips
5y ago
I've kicked off a new forum thread on this topic: https://forum.playcanvas.com/t/improving-search-results-for-... Excited to get peoples' thoughts on it.
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ovenchips
5y ago
No problem! Thanks for your feedback too. The examples browser is really designed to be a vehicle to learn and experiment with the engine run-time. It should be a great resource for engine-only developers - so hopefully the dvh will find it
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ovenchips
5y ago
Thanks for the feedback! Good to hear that you experienced good performance from PlayCanvas in your tests. The majority of PlayCanvas users to opt for the Editor rather than using the Engine standalone, so yeah, the developer resources are
71.
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ovenchips
5y ago
No, it's used for AR/VR, playable ads, 3D configurators, automotive, arch viz and more. See: https://github.com/playcanvas/awesome-playcanvas#awesome-pla...
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ovenchips
5y ago
You just need this: https://github.com/playcanvas/playcanvas-sync
73.
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Anim State Graph: Node-Based Animation Editor for WebGL
(blog.playcanvas.com)
141 points
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ovenchips
5y ago
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19 comments
74.
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PlayCanvas launches support for Facebook Playable Ads
(blog.playcanvas.com)
1 points
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ovenchips
6y ago
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0 comments
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A WebGL Case Study: Rebuilding the Star-Lord PBR Demo
(blog.playcanvas.com)
2 points
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ovenchips
6y ago
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0 comments
76.
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Basis Texture Compression Arrives in PlayCanvas
(blog.playcanvas.com)
1 points
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ovenchips
6y ago
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0 comments
77.
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PCUI 1.1.0 introduces TreeView and ArrayInput controls
(blog.playcanvas.com)
1 points
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ovenchips
6y ago
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0 comments
78.
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Show HN: PCUI – User interface component library for the web
(github.com)
1 points
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ovenchips
6y ago
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0 comments
79.
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PCUI – open-source UI Framework for the Web
(blog.playcanvas.com)
5 points
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ovenchips
6y ago
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1 comments
80.
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PlayCanvas Game Engine Adds Templates (a.k.a. Prefabs)
(blog.playcanvas.com)
3 points
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ovenchips
6y ago
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1 comments
81.
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ovenchips
6y ago
I recommend checking out the newly released playcanvas-sync tools which let you map your PlayCanvas project's assets to your local machine's file system: https://github.com/playcanvas/playcanvas-sync Also, la
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ovenchips
6y ago
PlayCanvas was started by ex-EA/Activision/Sony devs. But Mozilla partnered with PlayCanvas to open source the engine and later launch Firefox's WebGL 2 support with the After the Flood demo: http://aftertheflood.p
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ovenchips
6y ago
There's no networking built-in to the core engine but there's a tutorial to get started with Node.js: https://developer.playcanvas.com/en/tutorials/real-time-mult... PlayCanvas also works great with thir
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ovenchips
6y ago
Yes. You can use it in conjunction with pretty much any other JS framework available.
85.
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PlayCanvas launches glTF 2.0 Viewer Tool
(blog.playcanvas.com)
54 points
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ovenchips
6y ago
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17 comments
86.
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Show HN: 3D Character Damage with WebGL
(playcanv.as)
3 points
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ovenchips
6y ago
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0 comments
87.
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Show HN: TANX – WebGL online tank battle game
(tanx.io)
4 points
by
ovenchips
6y ago
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2 comments
88.
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Show HN: WebGL-Based Cloth Simulation
(playcanv.as)
42 points
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ovenchips
6y ago
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0 comments
89.
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ovenchips
7y ago
Actually, it now _is_ that easy. :) PlayCanvas is now officially published as an NPM package: https://www.npmjs.com/package/playcanvas
90.
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ovenchips
7y ago
Plus the engine codebase is open source (MIT): https://github.com/playcanvas/engine :)
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