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ovenchips
searching PlanetScale…
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11 ms
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31.
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by
ovenchips
2y ago
Coming very soon is: - Copy & Paste: e.g. delete a tree and fill the hole with a copied patch of grass - Color Adjustments: tinting, brightness, etc. If these aren't editing ops, I don't know what is. :) Sure, you _could_ go b
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by
ovenchips
2y ago
Hi Ben! I would argue that it is very useful for splats to be edited in this way. I couldn't have built this application without SuperSplat for isolating, cleaning, transforming and optimizing/compressing the PLY: https:/&#x
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Show HN: SuperSplat – open-source 3D Gaussian Splat Editor
(playcanvas.com)
271 points
by
ovenchips
2y ago
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59 comments
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New Spectacles and Snap OS: The Next Frontier of AR Glasses
(newsroom.snap.com)
3 points
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ovenchips
2y ago
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0 comments
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Meta to shut down its Spark AR platform
(spark.meta.com)
1 points
by
ovenchips
2y ago
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0 comments
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PlayCanvas Engine Hits 2.0.0
(blog.playcanvas.com)
2 points
by
ovenchips
2y ago
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0 comments
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SuperSplat 1.0: 3D Gaussian Splat Editor
(github.com)
2 points
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ovenchips
2y ago
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0 comments
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Create 3D Gaussian Splat Apps with the PlayCanvas Editor
(blog.playcanvas.com)
1 points
by
ovenchips
2y ago
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0 comments
39.
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by
ovenchips
2y ago
Understood! As a little update, the PWA got offline mode support in v0.18.0. We're now adding improved file open+save support which should be done by the end of the week.
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by
ovenchips
2y ago
Thanks for the feedback. I agree that the performance improvements are the biggest win here. The PWA support is essentially the starting point, bringing installation and file association. Next up, we'll tackle file save using the File
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A faster SuperSplat with PWA support
(blog.playcanvas.com)
42 points
by
ovenchips
2y ago
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4 comments
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by
ovenchips
2y ago
They feel pretty close to shipping this to me: https://webkit.org/blog/14879/webgpu-now-available-for-testi... They recently shipped an update that resolves all issues running PlayCanvas' WebGPU backend. My g
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by
ovenchips
2y ago
I think you'll begin to see more advanced particle systems and physical simulations for a start. And 3D Gaussian Splatting will probably benefit too (since compute will probably enable much faster sorting of splats). So it's not r
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Build WebGPU Apps Today with PlayCanvas
(blog.playcanvas.com)
1 points
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ovenchips
2y ago
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0 comments
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Using Visual Studio Code with PlayCanvas
(blog.playcanvas.com)
1 points
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ovenchips
2y ago
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0 comments
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Compressing Gaussian Splats
(blog.playcanvas.com)
134 points
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ovenchips
3y ago
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36 comments
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SuperSplat: Open-source 3D Gaussian Splat Editor
(github.com)
2 points
by
ovenchips
3y ago
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0 comments
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PlayCanvas: Free and Open Source JavaScript Game Engine
(github.com)
1 points
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ovenchips
3y ago
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0 comments
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Earthatile – 3D Maps for your Apps
(github.com)
3 points
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ovenchips
3y ago
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0 comments
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PlayCanvas Integrates Sketchfab
(blog.playcanvas.com)
2 points
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ovenchips
3y ago
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0 comments
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Moving from WordPress to Jekyll – A Case Study
(blog.playcanvas.com)
2 points
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ovenchips
3y ago
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0 comments
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PlayCanvas adds support for Microsoft Volumetric Video
(blog.playcanvas.com)
2 points
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ovenchips
4y ago
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0 comments
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GLTF Import Arrives in PlayCanvas
(blog.playcanvas.com)
1 points
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ovenchips
4y ago
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0 comments
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PlayCanvas GlTF Viewer Arrives on Mobile with AR Support
(blog.playcanvas.com)
1 points
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ovenchips
4y ago
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0 comments
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PlayCanvas Releases GlTF Viewer 2.0
(blog.playcanvas.com)
2 points
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ovenchips
4y ago
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0 comments
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Snap Brings Snapchat to the Web
(web.snapchat.com)
8 points
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ovenchips
4y ago
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0 comments
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PlayCanvas Implements Clustered Lighting in WebGL
(blog.playcanvas.com)
3 points
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ovenchips
4y ago
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0 comments
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Snap launches its first drone
(pixy.com)
543 points
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ovenchips
4y ago
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404 comments
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Modernizing the PlayCanvas Back End Infrastructure
(eng.snap.com)
1 points
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ovenchips
4y ago
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0 comments
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PlayCanvas game engine launches new Editor API
(blog.playcanvas.com)
2 points
by
ovenchips
5y ago
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0 comments
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