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omegacombinator
searching PlanetScale…
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7 ms
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31.
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by
omegacombinator
2y ago
Shifted to http://soham-saha.github.io/Glitch/Glitch.html
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Show HN: Beautiful Glitch (Procedural Art)
(soham-saha.github.io)
2 points
by
omegacombinator
2y ago
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2 comments
33.
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by
omegacombinator
2y ago
I have no idea why it is doing what it is doing...
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by
omegacombinator
2y ago
Thank you very much for your suggestions. I think I am beginning to understand the community standards around here now. I would like to apologise again though, I hadn’t realised that my posts were too promotional.
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by
omegacombinator
2y ago
Sorry for being overly promotional, I will surely refrain from doing so in the future. But still, my posts are not 'the same thing', they are different programs, each of which took time to make.
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by
omegacombinator
2y ago
And thanks again!
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by
omegacombinator
2y ago
Thanks!
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by
omegacombinator
2y ago
Thanks!
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by
omegacombinator
2y ago
Thanks! Perhaps you would like to share a link to your art? I mean, only if you are willing to give it in public domain…
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by
omegacombinator
2y ago
Sorry, I thought ShowHN was meant to be about sharing my work so that others can play around with it, and so that I could get useful feedback for improvement. Is that not so?
41.
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by
omegacombinator
2y ago
More at https://soham-saha.github.io/
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Show HN: Procedural Art — ‘Symmetric’
(soham-saha.github.io)
2 points
by
omegacombinator
2y ago
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7 comments
43.
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by
omegacombinator
2y ago
More at https://soham-saha.github.io/
44.
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Show HN: Procedural Art - ‘Tangled’
(soham-saha.github.io)
2 points
by
omegacombinator
2y ago
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3 comments
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by
omegacombinator
2y ago
Is it OK now?
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by
omegacombinator
2y ago
Here’s the code: https://github.com/Soham-Saha/Soham-Saha.github.io/tree/main... Initially, there are many particles, organised in a circle. Each particle chooses another at random as its ‘target’. Each parti
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by
omegacombinator
2y ago
Very sorry, updated the link address but forgot to redirect. Here’s the new link: https://soham-saha.github.io/ProceduralArt/Tangled/Tangled.h...
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by
omegacombinator
2y ago
More at https://soham-saha.github.io/
49.
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Show HN: Procedural Art –– 'Pulse'
(soham-saha.github.io)
62 points
by
omegacombinator
2y ago
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14 comments
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Show HN: Some JavaScript Experiments
(soham-saha.github.io)
3 points
by
omegacombinator
2y ago
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0 comments
51.
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by
omegacombinator
2y ago
Github: https://github.com/Soham-Saha/Soham-Saha.github.io/tree/main...
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Tangled: An Experiment in Procedural Art
(soham-saha.github.io)
2 points
by
omegacombinator
2y ago
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2 comments
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Show HN: Tesseract Isometric Projection
(desmos.com)
1 points
by
omegacombinator
2y ago
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0 comments
54.
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by
omegacombinator
2y ago
https://thecodingsite.blogspot.com/2024/03/algorithmic-pixel... https://math.stackexchange.com/questions/4875032/beautiful-e...
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by
omegacombinator
2y ago
Sure! I will post a reply here whenever I get around doing it.
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Show HN: Tesseract Doing Double Rotation
(soham-saha.github.io)
4 points
by
omegacombinator
2y ago
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2 comments
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Show HN: Procedural art using vector fields
(drive.google.com)
1 points
by
omegacombinator
2y ago
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0 comments
58.
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by
omegacombinator
2y ago
Customizable Java Vector Field Simulator Vector Fields are an useful way to create or get inspiration for abstract art and procedural art. This is my attempt at building a framework for implementing a vector field particle simulator. This i
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Show HN: Vector Field Art
(github.com)
1 points
by
omegacombinator
2y ago
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1 comments