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oddurmagnusson
searching PlanetScale…
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by
oddurmagnusson
2mo ago
I've been spending a lot of time programming in Rust recently, alongside my usual Unity work, so I wanted to see if I could combine the two. This is the result of that experiment: a benchmarking study examining the benefits of using Ru
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Using Rust Code from Unity for High Performance
(oddur.me)
1 points
by
oddurmagnusson
2mo ago
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2 comments
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by
oddurmagnusson
2mo ago
Been experimenting with using Rust from within Unity to speed things up. This is my write-up comparing the different Unity runtimes with Rust. TLDR: Rust is a viable option for this.
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by
oddurmagnusson
5mo ago
Since all the tools around that orchestrate Docker Compose don't do these best practices, I made my own: https://yoink.is/ Things like a good security posture by default, health checks, drift detection, and port forwar
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by
oddurmagnusson
5mo ago
Service discovery is basically just Docker's internal DNS. Caddy-docker-proxy can use it to find healthy upstreams. For secrets, I self-host Infisical on the box -- easy to plug in whatever secret manager, should make it pair nicely wi
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by
oddurmagnusson
5mo ago
Found this the same day I published this: https://github.com/oddur/yoink Kubernetes was overkill (I do that all day, 5 days a week); Kamal was too restrictive, so I found myself rolling out Yoink. Just what I need from
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oddurmagnusson
6mo ago
We do use all available threads for it, did just not call it out in the article
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oddurmagnusson
6mo ago
Our updates are not only code, since it's a game, its mixture of game assets( textures, sounds, large json files... ) and code. Zstd is pretty good all around. For pure code updates, I'd probably evaluate code compressions rathe
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by
oddurmagnusson
6mo ago
Ah, I have not looked into that, zstd keeps giving.
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Zstandard Across the Stack
(oddur.me)
17 points
by
oddurmagnusson
6mo ago
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7 comments
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by
oddurmagnusson
7mo ago
Like many of us, I've been using Claude Code to do most of my coding and the coding part got fast, but reviewing still sucks. So either we degrade into not reviewing at all or we need to find a better way to do it. So this is my expe
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Show HN: Gnosis – Turns pull requests into guided walkthroughs
(github.com)
3 points
by
oddurmagnusson
7mo ago
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1 comments
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by
oddurmagnusson
7y ago
Klang Games | Berlin | OnSite | Full Time | https://www.klang-games.com Seed is a simulation MMO where players interact and collaborate to create a world driven by real emotion and aspiration. A persistent simulation where the