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ocivelek
searching PlanetScale…
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SDLC was built around human limitations AI doesn't share
(preascent.com)
2 points
by
ocivelek
8mo ago
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2 comments
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by
ocivelek
8mo ago
Most AI adoption advice optimises the existing process. Tickets, standups, code review, documentation — these didn't emerge from first principles. They evolved as workarounds for human limitations: forgetting, context loss, blind spots
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by
ocivelek
14y ago
We started with a single developer and an artist. And two weeks ago a GUI developer joined the team. The team has been working full time on this. How we did it? Well, we came up with a few leap of faith questions, like : "Nowadays most foot
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by
ocivelek
14y ago
We have been doing agile development with a separate product management team writing down user stories for us. But the issue of defining "completeness" has been created a lot of frictions. While considering the development approach for our
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Show HN: We have tested the LEAN approach and here's a game we made in 5 weeks
(kixel.co)
2 points
by
ocivelek
14y ago
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3 comments
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by
ocivelek
14y ago
web audio api also does help.. for instance https://github.com/dashersw/pedalboard.js
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by
ocivelek
15y ago
CLI is great from *NIX perspective and I believe most of us had used it extensively in the past. I still use CLI but if and only if it suits as the best tool for the problem I'm working on. The fact is, that the paradigm has changed, theref
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by
ocivelek
15y ago
IMHO, there're two points here; 1. Unit testing is not TDD 2. TDD has nothing to do with software testing TDD is good for developing rapid changing codebases with short development cycles with known requirements and a harsh time pressure, b