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nkelly31
searching PlanetScale…
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nkelly31
6y ago
I thought I responded to this earlier, but it looks like I didn't, sorry! In short, it's solvable in theory. The game as it's currently played has a finite game tree (thanks in part to the 50-move rule) and that finite game t
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nkelly31
6y ago
Maybe to follow up on that even, Chess is absolutely solvable the same way tic-tac-toe is solvable, and computers have been better than people for years, but it's an incredible playground for people to think against each other competit
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nkelly31
6y ago
I'd like to playfully add on to this. Chess is a convoluted version of tic tac toe the same way that a barbell is a heavier version of a handle, and to say opening a swing door is representative of human strength is ridiculous.
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nkelly31
7y ago
Very cool! Did they do a write-up? I haven't been following lobste.rs closely and some quick google searching returned a lot of unrelated content.
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nkelly31
7y ago
I'll be interested to see how they leverage the user tree. I'm no expert in social media bots, but it seems like the user invitation tree could be important to identifying not just networks of bots that are generating low-value co
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nkelly31
7y ago
As I've been learning Rust, I've seen ripgrep held up as one of the shining examples of how to use Rust to create useful, effective tools that new rustaceans should look at.