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nilput
searching PlanetScale…
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by
nilput
6y ago
There isn't a killer argument, the project is in its infancy and i created it for experimentation, there are many directions that could be taken, if i were to go with a scripting language for something like a game engine or a similar C
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by
nilput
6y ago
Yes, You'd need a small wrapper in C that just includes the language's header and calls two functions to initialize it and provide the script code to be executed. i added a tool that does that: https://github.com/n
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Knit – A Scripting Language
(github.com)
7 points
by
nilput
6y ago
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6 comments
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by
nilput
6y ago
This is a scripting language i've written in C. It has a surprisingly decent performance compared to other interpreted languages. This could be partly attributable to the fact that the whole language is written in headers, so everythin