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ngokevin
searching PlanetScale…
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421.
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by
ngokevin
8y ago
Can just download the ticket on your phone or print it. You save time anyways not having to check in. It's just the idiot tax for people for not reading. Free check in of extra luggage at the gate. If you end up paying for the "lu
422.
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by
ngokevin
8y ago
Love Mac and Cheese, was excited to hear about it a while back. Went to MAC'D in the Marina with family. Pretty good! Though heavy for us and not as much meat. Perhaps we'll get ourselves MAC'D again every now and then. M
423.
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by
ngokevin
8y ago
He just uploaded another repo (SCCamera), round two.
424.
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Show HN: A-Frame Super Shooter Kit – Make a WebVR Shooter Game with HTML
(github.com)
18 points
by
ngokevin
8y ago
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0 comments
425.
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ngokevin
8y ago
As one of the creators of A-Frame (and Supercraft above), and there with WebVR near the beginning. I agree, it's still a mess, early, and people love to hype and shout how awesome things are with cool images, GIFs, and videos, when the
426.
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by
ngokevin
8y ago
Definitely! The next coming of the Web, VR and AR based, will have history repeat itself with Netscape, Yahoo, Geocities, etc. We created A-Frame to kick it off, but really need a browser to make everything easy to consume. Current browsers
427.
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by
ngokevin
8y ago
Yeah. If you have a laptop, you might have to configure NVIDIA settings to use high performance for Firefox. Supermedium (our browser purely for VR apps) configures that automatically and has made WebVR easily available on Steam and Oculus.
428.
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ngokevin
8y ago
Thanks for sharing! We're Supermedium from YC W18. We built Supercraft to easily allow people to intuitively build their own worlds with their hands in VR that can be shared with just a URL. It also allows WebVR and A-Frame developers
429.
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ngokevin
8y ago
Probably YouTube has tons of them as well.
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ngokevin
8y ago
To note how: - ctrl+p plugin to find files in project. - :bn / :bp / :b<number> to switch between files (buffers) - :bd to close file I've mapped 11 to go to previous file, 22 to go to next file, 33 to close file.
431.
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ngokevin
8y ago
- How much do you miss coding? Do you ever do it? - How would you and the company be different if you stayed on the technical track? Was it a legitmate option? - You mentioned you had to give up one or the other, what made you decide go man
432.
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by
ngokevin
8y ago
I've tried it all. VVR was okay for like a few minutes. I didn't feel any illusion, flipping a pancake and such still felt like a wiggler. It's not just "feeling" like being able to move it, 6DoF enables an entire c
433.
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ngokevin
8y ago
Helps they have hundreds of employees to upvote the posts on HN too. I've been there :)
434.
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ngokevin
8y ago
It runs like native mostly fine for the most part, doesn't call for a rebuild from scratch. Our VR browser engine is based off of FF for now, and it's on Steam VR and Oculus Stores without anyone noticing.
435.
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ngokevin
8y ago
It's only one controller that can only wiggle.
436.
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ngokevin
8y ago
The problem is all the great stuff is on Vive and Rift which is inconvenient to jump into. Then you have Oculus Go which is convenient to jump into, but there's not much great stuff due to lack of hands (crippled interactivity), and wi
437.
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by
ngokevin
8y ago
That doesn't validate it for users though, only that other businesses believe it has traction and value.
438.
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ngokevin
8y ago
Seems like that was an issue with Chrome? We have our own VR browser (Supermedium), try your content there and let us know. There is a smidge of latency of Steam VR, but we'll look to optimize it soon, otherwise it's indiscernable
439.
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by
ngokevin
8y ago
Hey, I'm one of the creators and current maintainers of A-Frame. We (the creators of A-Frame) started Supermedium as part of YC W18 to continue to push VR on the Web, and we recently released a WebVR application on top of A-Frame to cr
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ngokevin
8y ago
I think leading with the fundraising amount isn't the best way to plug around HN.
441.
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ngokevin
8y ago
Similar behavior at baggage claims, people stand as close to the conveyor belt as possible, blocking the view of people behind them. Then people behind try to get closer, etc.
442.
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Show HN: Supercraft – Web-based tool to build VR worlds in VR
(supermedium.com)
4 points
by
ngokevin
8y ago
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0 comments
443.
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ngokevin
8y ago
Getting 1000mbps up/down on Sonic for half the price in Richmond District in SF. Good service, no complaints.
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ngokevin
8y ago
Congrats! Tempting to grab a couple Go's for Bigscreen, just to watch movies comfortably in bed or something.
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ngokevin
8y ago
No, Blocks especially requires 6DoF. Can probably view Blocks stuff though.
446.
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ngokevin
9y ago
Had mine for almost a year. There was a couple times the shift key had to press really hard, but just hitting it really hard rapidly usually realigned it. The back of my Macbook screen does make intermittent popping sounds though.
447.
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Show HN: Our WebVR Browser (YC W18) Launched on Oculus (and Steam)
(oculus.com)
2 points
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ngokevin
9y ago
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0 comments
448.
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ngokevin
9y ago
Download and watch movies and shows on a VR headset, have your own personal cinema theater and forget you're on a plane.
449.
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ngokevin
9y ago
Definitely multi-user tooling is still early, and the blog post was meant as a simple demo, but rapidly improving. At least "bunch of people in a world" is extremely feasible (syncing heads/hands). The community is still grow
450.
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ngokevin
9y ago
A-Frame's just a general ECS-based JS/VR framework on top of three.js with access to any Web API. It's extensible and modular so P2P networking (or Websockets or Firebase) have been done as community components. The community
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