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netgusto
searching PlanetScale…
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271.
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by
netgusto
9y ago
Yes, design sucks a bit right now. Major improvement is on the way as we've worked with game artists to make up colorful worlds and agents specificaly for Byte Arena. It's gonna look like this: [1] (actual rendering of the visuali
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netgusto
9y ago
Talking about [1] right (corewar) ? I remember reading about it on HN a couple of monthes ago, and it was definitely an inspiration yes. [1] http://vyznev.net/corewar/guide.html
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netgusto
9y ago
Thanks for the suggestions! > it should be highlighted in the docs, a short guide would help as well I guess I had the feeling these points were adressed already in [1]; are you thinking about something more prominent in the documentatio
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netgusto
9y ago
Yes we know Screeps, it's awesome :) Byte Arena is similar in that you're expected to code agent behaviours to get it in the game. What's different though: * we support every programming language that has networking features
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netgusto
9y ago
The two main repos are: * [1] ba: The CLI * [2] core: The lib containing the bulk of the implementation To make Byte Arena, we made also made these projects: * [3] Box2D for Go: Box2D 1:1 port to Go * [4] ECS: An efficient and easy to use E
276.
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netgusto
9y ago
Yes, it's that kind of game (competitive programming applied to gaming). But although competition is definitely a part of Byte Arena (and will be in the future), it is also about having fun making stuff, and self improvement while doin
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netgusto
9y ago
It should, and now it is, thanks!
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netgusto
9y ago
OP here. The project is beta, we need feedback from the HN community to improve things and make it to public release!
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Show HN: Byte Arena – Code Your Fighter Bot
(doc.bytearena.com)
179 points
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netgusto
9y ago
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40 comments
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netgusto
9y ago
OP here. The project is beta, we need feedback from the HN community to improve things and make it to public release!
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Show HN: Byte Arena, Digital Playground for Autonomous Agents
(doc.bytearena.com)
3 points
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netgusto
9y ago
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1 comments
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Box2D in Go
(github.com)
2 points
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netgusto
9y ago
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0 comments
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Run a graphical app in Docker on MacOS
(gist.github.com)
3 points
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netgusto
9y ago
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0 comments
284.
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Use a config directory with Babel - by Sven Sauleau
(xtuc.fr)
2 points
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netgusto
9y ago
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0 comments
285.
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netgusto
9y ago
Related : https://www.youtube.com/watch?v=eis11j_iGMs
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Lambda Calculus Functional Condition – By Sven Sauleau
(xtuc.fr)
4 points
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netgusto
9y ago
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1 comments
287.
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HSLuv – Human-friendly alternative to HSL
(hsluv.org)
3 points
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netgusto
9y ago
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0 comments
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Box2D.go – Pure go port of Box2D
(github.com)
2 points
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netgusto
9y ago
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0 comments
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Box2D for golang
(github.com)
2 points
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netgusto
9y ago
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0 comments
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Box2D ported to Go
(github.com)
1 points
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netgusto
9y ago
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0 comments
291.
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Box2D.go
(github.com)
1 points
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netgusto
9y ago
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0 comments
292.
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Box2D.go – Go port of Box2D
(github.com)
2 points
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netgusto
9y ago
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0 comments
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Box2D.go – Go port of Box2D
(github.com)
3 points
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netgusto
9y ago
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0 comments
294.
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netgusto
9y ago
Now that's an idea I could get behind !
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Byte Arena – Vote for Our ReactiveConf Talk
(github.com)
2 points
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netgusto
9y ago
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0 comments
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Byte Arena, WIP preview [video]
(youtube.com)
1 points
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netgusto
9y ago
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0 comments
297.
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netgusto
9y ago
Other online materials of this same course (Algorithms and Data Structures Fall 2007) : https://www.cs.princeton.edu/~rs/AlgsDS07/
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Geometric Algorithms – Princeton U [pdf]
(cs.princeton.edu)
2 points
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netgusto
9y ago
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1 comments
299.
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netgusto
9y ago
We would like to present it on stage at Reactive Conf 2017 in Bratislava; but we need your stars on GitHub on our talk repo for that! https://github.com/ByteArena/reactive-conf-talk-2017
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Announcement of Byte Arena – Digital Playground for Intelligent Agents
(twitter.com)
2 points
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netgusto
9y ago
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1 comments
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