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n8fr8
searching PlanetScale…
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4 ms
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1.
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by
n8fr8
14y ago
From a user standpoint, it is not terrible, especially considering what it is doing. It is definitely not as real time as a standard phonecall, but if you are not in the same room, you hardly notice it.
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by
n8fr8
14y ago
Perhaps we should audit: http://trac.pjsip.org/repos/browser/pjproject/trunk/pjmedia/... and http://svn.pjsip.org/repos/pjproject/trunk/third_party/srtp/... ?
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by
n8fr8
14y ago
The CSipSimple solved the latency issue by utilizing the native PJSIP C library for all heavy lifting: http://www.pjsip.org/ http://code.google.com/p/csipsimple/
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by
n8fr8
14y ago
RedPhone had some nice optimizations like tying into your existing public phone number (perhaps a privacy issue depending upon your view), and using SMS or Google's Push service to ensure your device is not sleeping when you get a call. OST
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by
n8fr8
14y ago
Yup. For now, you just make calls to other people using the same server or another OSTN compliant server: https://guardianproject.info/wiki/OSTN#Client_Software Your standard phone calls still go through the standard dialer and public pho
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by
n8fr8
14y ago
Actually, it works just fine with a variety of iOS, Linux, Windows and Mac clients: https://guardianproject.info/wiki/OSTN#Client_Software It is just SIP over TLS, and RTP media with ZRTP encryption - all open protocols.