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mwkaufma
searching PlanetScale…
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14 ms
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331.
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by
mwkaufma
2y ago
Trump invoked a "state of emergency"
332.
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by
mwkaufma
2y ago
I wrote about those, too: http://blog.littlepolygon.com/posts/missile/
333.
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by
mwkaufma
2y ago
Wishlist! https://store.steampowered.com/app/3038700/Nightshift_Galaxy...
334.
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by
mwkaufma
2y ago
Can't tell you wo a profile, but I assume your content was as complex as a full byzantine shooter map. I've also got large enemy squads, so there's an M×N issue.
335.
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by
mwkaufma
2y ago
Target is switch/steam deck, and I have hard profiling numbers on fully decked scenes, so your suspicions are inaccurate.
336.
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by
mwkaufma
2y ago
Unused memory accesses thrashing cache
337.
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by
mwkaufma
2y ago
In principle it's a fine idea, but their implementation has so many footguns (race conditions, thundering herds, perf cliffs, etc) it was easier to impl your own simpler alternative.
338.
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by
mwkaufma
2y ago
On ABZÛ we ripped out multiplayer and lots of other cruft from AActor and UPrimitiveComponent - dropping builtin overlap events, which are a kind of anti pattern anyway, not only saved RAM but cut a lot of ghost reads/writes.
339.
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mwkaufma
2y ago
They did in my janky initial impl, but in the current version waypoint interfacing "windows" are now quads.
340.
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mwkaufma
2y ago
It's a bit legacy, since it's just used to tesselate PhysX/Chaos trimesh collision, rather than doing true BSP collision in game :/
341.
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by
mwkaufma
2y ago
Last year was rough for indie funding because of interest rates. Luckily, Absolute Nothing Economically Destabilizing Is Happening This Time (O___o).
342.
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mwkaufma
2y ago
That's a cool reference, thanks for showing me. Similar energy to Q1K3 https://phoboslab.org/log/2021/09/q1k3-making-of
343.
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by
mwkaufma
2y ago
It's not a BSP, it's volumetric data (this is in the actual article). Just off the bat I get aerial navigation "for free" without having to hand-place regions, and a secondary collision-query for bullet-hell that's
344.
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by
mwkaufma
2y ago
The scaffolding is built from convex volumes, and I know which cuboid faces are "walls" and which are "windows" so I link the windows into a graph where the shared-faces are waypoints and do A*, using straight-line dista
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Scaffold Level Editor
(blog.littlepolygon.com)
137 points
by
mwkaufma
2y ago
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29 comments
346.
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mwkaufma
2y ago
A whistle-stop tour of some game-engine collision/pathfinding background, how modern engines work, how old engines work, and how I'm applying a mixed-approach in my game.
347.
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by
mwkaufma
2y ago
Yeah you're right, I jumped the gun there. On the other hand, color trends of science museum exhibits are a cherry-picked example. "Culture Critic"'s whole shtick is to put a photo of a modernist building next to an orna
348.
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mwkaufma
2y ago
Wait, his "graph" measures a greater gamut of colors in photos from the nineteenth century when they were all B/W? Who's still buying this retvrn hucksterism?
349.
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mwkaufma
2y ago
No, you assumed that.
350.
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mwkaufma
2y ago
Nothing smells like bullshit quite like a data-less "graph"
351.
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mwkaufma
2y ago
Instead of billionaire-directed patronage, just tax wealth and let the democratic process decide how to allocate it.
352.
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mwkaufma
2y ago
Despite the high frequency that alarmist "formatting you HDD" is cited in discussing UB, I've never seen it happen. Surely there exist real examples of catastrophic failures which could actually teach us something, beyond mak
353.
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mwkaufma
2y ago
Won't the final result allocate?
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mwkaufma
2y ago
All of the leading code samples look _fine_. This whole article is the kind of superficial bikeshedding feedback one gets from code-reviewers who are just phoning it in and don't care about the substance of the problem or solution.
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mwkaufma
2y ago
Comically unqualified interviewer - where'd they find this guy?
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mwkaufma
2y ago
"In particular, many of the designs produced by the algorithm did not work"
357.
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mwkaufma
2y ago
One can do the precisely how it's done in the article -- inspect the assembly.
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mwkaufma
2y ago
Race as a surrogate for guilt is entirely-consistent with the lazy ethos.
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mwkaufma
2y ago
Cops are fundamentally lazy.
360.
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mwkaufma
2y ago
YC in-group fixation on "Roman stuff."
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