2 ms·
It's a bit legacy, since it's just used to tesselate PhysX/Chaos trimesh collision, rather than doing true BSP collision in game :/
by mwkaufma 2y ago
It's a bit legacy, since it's just used to tesselate PhysX/Chaos trimesh collision, rather than doing true BSP collision in game :/
- deleted 2y ago[deleted]