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mikesolar0819
searching PlanetScale…
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mikesolar0819
25d ago
Yes. Also it is hard for this method to deal with vtables. Two ways: writting a vtable yourself or write same inheritance in the caller side. Both is not good idea.
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mikesolar0819
25d ago
I maintaince a video editor written in Rust and I use GPUI's fork as the GUI library. For me, the biggest problem is that GPUI's components seems to have no interacts and I have to write my own components. It confuses me a lot. Fo
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mikesolar0819
26d ago
I can't agree more. I maintaince a video editor named Oak Video Editor, and after I rewrote it by Rust, all the panics disappeared. They were all caused by memory problems. But panics are easy to debug because the debugger will stop wh
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mikesolar0819
26d ago
I recently rewrote a complex C++ program into Rust using the Strangler Mode, all codes are written by AI. Firstly, I split the code into some dynamic libraries, which uses C ABI to interacts with each other. Secondly, rewrite the libraries