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mgzme
searching PlanetScale…
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The Hidden and Dangerous Cost of AI in Software Engineering
(substack.com)
3 points
by
mgzme
1y ago
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1 comments
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by
mgzme
1y ago
An essay on how AI coding assistants are accelerating delivery but eroding engineers' cognitive depth, craftsmanship, and motivation.
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by
mgzme
6y ago
Thank you so much for the feedback! I'll keep in mind as a priority to fix the back button issue. I'm glad you enjoyed the scenes.
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by
mgzme
6y ago
Thank you so much for the feedback Yen! I really appreciate the time people take to provide constructive criticism. I agree with you, the navigation can be greatly improved. I have some ideas for better transitions, and I plan to place a mo
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Show HN: A WebGL Tribute to Tron, the movie that made me fall in love with CGI
(mgz.me)
209 points
by
mgzme
6y ago
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42 comments
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Show HN: Portfolio with my advanced WebGL scenes on top of React and ThreeJS
(mgz.me)
4 points
by
mgzme
6y ago
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0 comments
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by
mgzme
7y ago
ShaderToy is a mature and very large community, thus, you can find all types of shaders there. But I can ensure you that there are a lot of users at their platform doing their best to help beginners. FabriceNeyret, for example, comments on
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by
mgzme
7y ago
There are countless insanely talented creators at ShaderToy. Shane, IQ and FabriceNeyret for example. I try to learn from their code as much as I can, but I still don't even scratch the surface of their talent. Those guys creations are
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by
mgzme
7y ago
I'll definitely consider your suggestions. I'm still trying to figure the best way to let the user to customize the whole UI and Editor. I already planned custom syntax highlighting color schemes, and I already implemented the edi
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by
mgzme
7y ago
You may be right. I'd like to receive more opinions like yours concerning how to define it better. It's absolutely not "just an editor" as per its comments and likes features. I'm also developing right now a Follow&
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by
mgzme
7y ago
Thank you all so much for the feedback. I really appreciate your time. I still have to publish a lot of usage documentation on the website, but I'd like to inform an important feature through this thread: If you press F9 with the edito
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by
mgzme
7y ago
Thank you so much. I really appreciate the feedback. It is on my to do list to make a selector available with a set of syntax highlighting color-schemes so the user can customize the editor. Besides that, I tried to be as neutral as possibl
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by
mgzme
7y ago
Indeed there are some awesome features in ShaderToy that I won't be able to implement (like, for example, the possibility of using SoundCloud as an audio input source. Unfortunately SoundCloud is not providing new developer API access
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by
mgzme
7y ago
I'm already aware of the unfortunate problem with the history behavior and it is on top of my priority fixes to do right away. Thank you so much for the feedback, I really appreciate it.
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by
mgzme
7y ago
Indeed it is similar to Shadertoy (or any other live GLSL editor like, for example, the live editor from The Book of Shaders ( https://thebookofshaders.com/ - which I really recommend, VERY good source for learning, helped
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Show HN: ShaderLab – My WebGL Social Network
(shaderlab.mgz.me)
36 points
by
mgzme
7y ago
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18 comments
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Show HN: MAME-PSGS – A MAME's GLSL Shader capable of color palette customization
(github.com)
19 points
by
mgzme
8y ago
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1 comments