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searching PlanetScale…
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361.
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mentos
4y ago
What do you think is a better way to validate the input is legitimate?
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mentos
4y ago
I could see a webcam pointed at your hand/keyboard to verify input being something legit players would happily opt into.
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mentos
4y ago
I feel like capitalism is a natural phenomenon of specialization. Imagine if the human body didn’t have a dozen different organs each producing a specialized product for your body and instead had one organ that tried to do everything?
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mentos
4y ago
Wondered how HN might best implement mandatory offline periods during the day. I’m thinking something like it’s offline for an hour every other hour so only a total of 12 hours uptime a day.
365.
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mentos
4y ago
Awesome thank you for sharing sounds great! I think you have enough features so to me the challenge is finding how to make it feel like it already lives inside the applications people are already using for work (like Slack). Imagine a trail
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mentos
4y ago
Hey amazing work. I attempted a 3D version of this in 2020 using playcanvas and Agora.io but ran into the realization that navigating a 3D world is not intuitive for non-gamers. Also, 2D is great because it lets you author new content 10x f
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mentos
4y ago
As a hobby drone pilot I wouldn’t get in one of these without prop guards. Not because of the risk of the blade hitting me but the moment they strike anything else they’d shatter and you’d plummet to the ground wildly out of control. I’d be
368.
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mentos
4y ago
Philosophically speaking whats the difference between a never ending stream of AI generated entertainment and heroin?
369.
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mentos
4y ago
Yea but there are virtually no cheaters on streamed games so might be a worthy tradeoff?
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mentos
4y ago
Yea I think of the Elves in Lord of the Rings. If a person has lived 200 years then they have lived long enough to see and understand the true costs of war.
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mentos
4y ago
I imagine civilization will just be a solar powered server box floating through space running unreal engine 6.0x10^27
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mentos
4y ago
Awesome thank you for that insight sounds great ! If I had any free time would be a fun project to try to implement the API in Unreal but really not necessary game looks great amazing work!
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mentos
4y ago
Awesome, I’ve been developing with Unreal since 2014 recently checked out C# support with UnrealCLR it’s very basic but probably enough to create an API between your game code and Unreal. Really curious to know what level of granularity you
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mentos
4y ago
Hey for what its worth I went to check out Gitpod and followed the 'Try Now' button, logged in and was presented with an empty Workspace with no suggestion/direction of how to make use of the service. If you could provide a s
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mentos
4y ago
Congrats! Looking at the DIY Guide [0] it looks like a lot of the laptop comes pre-assembled still (case, motherboard, screen, keyboard). Is it more cost effective to do the labor on Framework's side to ship everything more tightly tog
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mentos
4y ago
I know ideas are a dime a dozen but can anyone recommend what the best market for ideas is?
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mentos
4y ago
For my friends, everything. For my enemies, the law!
378.
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mentos
5y ago
Altered Carbon was an amazing ride before it hit the wall. Really a shame how it couldn’t maintain that magic for longer but happy to have enjoyed it however short lived.
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mentos
5y ago
I went to BestBuy last month with this same idea in mind. I've got 4 desktop PCs under my desk I use for game dev but I'm curious to travel and remote desktop into them. I was on the fence about maybe just getting a small laptop a
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mentos
5y ago
I learned to program working on an emulator for an MMORPG called Ultima Online. Emulator was RunUO made with C# started with it in 2001. I’ve always thought a cool course would be to teach programming with fun examples extending the game wi
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mentos
5y ago
Social media giants are like tobacco companies in the 1950/60s. If the next president ran on a platform of regulating social media as the harmful and addictive product it is, people would probably be receptive. Everyone knows they have
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mentos
5y ago
Reminds me of Paul Graham’s essay on language power “Beating the Averages” “It must have seemed to our competitors that we had some kind of secret weapon-- that we were decoding their Enigma traffic or something. In fact we did have a secre
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mentos
5y ago
As a complete layman I wonder if there’s a future where you could use a picture/X-ray of an old CPU architecture and simulate it blindly with an approach similar to yours?
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mentos
5y ago
Been working in UI for about 10 years now. Using my moms Tesla for the first time last year I had so many issues (chief among them is every icon is so small) and was tempted to write them down but assumed that Tesla must know and be working
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mentos
5y ago
Go to bed early and wake up early - fill your Saturday and Sunday’s with 32 hours of consciousness doing nothing special first. You’ll find that the weekend will feel twice as long and make your work week that much easier to bare. Then see
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mentos
5y ago
Same. Spend 5 days a week working on a commercial game dev project then on weekends I can’t wait to work on my hobby game dev ha
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mentos
5y ago
Pixar - ‘How a bad hardware company turned itself into a great movie studio’
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mentos
5y ago
I’d also recommend putting a Kickstarter together for your idea even if it’s unrealistic to launch one.
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mentos
5y ago
What is wrapping all new features in a #ifdef NEW_FEATURE //code #endif called? My process over the last 7 years working in game dev has slowly evolved to this where I'll ask a contractor to implement a feature on the main br
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mentos
5y ago
Hopefully we're still not debating this 25 years from now.. The Steve Jobs 95 Interview on Education - https://www.youtube.com/watch?v=V-8JiOQOe6U&t=6s
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