Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
medlyyy
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
7 ms
·
31.
▲
by
medlyyy
6y ago
I would say it's a few things at once. GPUs now have pretty much general purpose compute, and they're typically memory-bandwidth bound more than compute bound. So - the paper & article briefly talk about - for example temporal
32.
▲
by
medlyyy
6y ago
I do think it contributes, however the techniques for rendering these have also advanced in quality and performance over the years, so it's probably possible for them to get the game to a decent state even on last gen consoles.
33.
▲
by
medlyyy
6y ago
Very interesting article. Some humble thoughts: The discussion on the SSAO suggests that the game's system uses GTAO - lots of features suggest at the least heavy inspiration from the technique (see "Practical Realtime Strategies
34.
▲
by
medlyyy
6y ago
Problem is that causes jitter which is extremely noticeable even in small amounts. You can't have smooth animations if the frame timing is constantly varying.
35.
▲
by
medlyyy
6y ago
Why do you think that, though? If the beam is shaped so that it's almost all captured, and there are negligible atmospheric losses due to the frequency range chosen, why should there be high path losses?
36.
▲
by
medlyyy
7y ago
>Like the article said, people are much more cost averse. People includes leadership and product. Both of which will almost always decline this strategy. If you're saying this, then call it like it is: you're calling leadership
37.
▲
by
medlyyy
7y ago
See https://news.ycombinator.com/item?id=20808124
38.
▲
by
medlyyy
7y ago
My goal with that response was to demonstrate the effectiveness of the exact approach I suggest within that same comment. A "form enhances function" kind of thing. Compare this comment which has multiple replies with my other comm
39.
▲
by
medlyyy
7y ago
Adding caveats is no way to get people to engage with you. You want to be as concise as possible. Due to the exact same tendency OP is trying to control, it's better to baldly assert something as confidently as possible. Then people ca
40.
▲
by
medlyyy
7y ago
There's several things to keep in mind that can help. I also would prefer to approach discussion as an argument as that is the most direct way to learn and clarify your own thoughts. Unfortunately due to how people are, the situations
41.
▲
by
medlyyy
11y ago
http://www.scottaaronson.com/democritus/lec9.html The above is a good accessible exposition of this perspective. Though it would help to have some acquaintance with ordinary probability as well as basic linear algebra.