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marrianeKK
searching PlanetScale…
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by
marrianeKK
6y ago
Thanks for your reply! I played around with Monogame[0] in the past and I absolutely loved the "code first" approach. I will definitely try out NasNas. [0]( https://www.monogame.net/ )
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marrianeKK
6y ago
I meant a comparison in terms of goals, ergonomics, etc. Whatever this new framework is trying to do differently. IIRC, Godot also started as a one-man show.
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by
marrianeKK
6y ago
Looks interesting. But how does this compare to other frameworks like Godot or Unity?
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by
marrianeKK
6y ago
TheCherno - https://www.youtube.com/c/TheChernoProject/videos It's run by an ex EA software developer. However, his videos are mostly about C++ and game engine development. I'm not a game developer but
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marrianeKK
6y ago
>The article clearly identifies the source of this challenge: HR culture I don't think so. I don't think the problem here is companies struggling to find the right people. It seems to me that companies have slashed hiring. Th
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marrianeKK
6y ago
I'm curious as to which plugins you have used to have that impression. My plugin experience with VS Code has been generally great. Far better than any Jetbrains product I've used, I dare say.
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by
marrianeKK
6y ago
Couldn't agree with this more. I am a developer based in Zambia and it kind of surprises me how most Americans think their experiences are universal.
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by
marrianeKK
6y ago
I feel the same way. I really want to jump into Elixir but the dynamic typing really puts me off.
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marrianeKK
7y ago
Do you have any tips or sources for learning about how design works?