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marmex
searching PlanetScale…
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by
marmex
15y ago
Don't count on your first product being a success. Have reserves to handle a few less-than-break-even projects. Have more than one idea. Start simple. Remember that you have to release a product every 2 months to make a living at mobile. Ne
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Ask HN: Where can I find an example of a simple game development contract?
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by
marmex
15y ago
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1 comments