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mamaar
searching PlanetScale…
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by
mamaar
3mo ago
I would define a tile as a slice of geometries, not whole features. The difference with Tileless' approach, is that they load whole features from the database and don't split them into tiles. So if a feature extends outside the cu
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by
mamaar
3mo ago
There are no tiles. All geometry is loaded and rendered directly from an SQLite database on every render. Geometry is stored as TWKB (Tiny Well-Known Binary) to reduce storage and transport size. During decoding, they do clever work using a
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by
mamaar
3mo ago
There is also https://gitlab.com/tilelessmap/tilelessmap with some of the same focus areas. > TilelessMap is an open, offline-first mapping engine designed for critical field use, such as forestry, emergency servic
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by
mamaar
9y ago
One of the best books I've read ever! Haskell Programming: http://haskellbook.com/index.html
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by
mamaar
11y ago
Libre Office is a well known and big project with a large non-technical user base who can make use of some great documentation. As an editor the project might be relevant to yourself too. https://www.libreoffice.org/communit
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Show HN: Risotto compiles JSX using Golang
(github.com)
19 points
by
mamaar
11y ago
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4 comments
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Caching Tutorial for Web Authors and Webmasters
(mnot.net)
1 points
by
mamaar
12y ago
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0 comments
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by
mamaar
12y ago
I've started working on a related project and am currently working on a SCSS-to-CSS compiler as you can see here: https://github.com/mamaar/gonads
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by
mamaar
12y ago
Clickable: https://github.com/mamaar/gonads
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Show HN: Gonads – Golang based front end development tools
3 points
by
mamaar
12y ago
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1 comments