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luzeal
searching PlanetScale…
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1.
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by
luzeal
5y ago
The port I had in mind is this one [1], and the use case is to make it possible to run 3D accelerated Linux guests on macOS hosts. I may have wrongly believed that it would be useful for macOS guests. Besides, it is correct that whatever ha
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by
luzeal
5y ago
By complicated, I mean that you have to modify your the default behavior of your host OS (which by default will grab any hardware) and pick a GPU that is supported by the guest OS. People with Nvidia GPUs cannot do that for macOS. Ideally,
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by
luzeal
5y ago
I believe the most promising route is to not try to do passthrough but to use a "virtual" gpu, aka a paravirtualized device. Thanks to the contributions of an open-source developer*, virtio-gpu has been ported to macOS (it already
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by
luzeal
5y ago
It depends on your internal GPU. If it's an Intel GPU, you could use vfio-mdev, which allows you to split your physical GPU into smaller counterparts. It will only work with the macOS version that are compatible with Intel GPUs (probab