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ludovicianul
searching PlanetScale…
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1.
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Fusion in Devin Desktop and CLI
(cognition.com)
1 points
by
ludovicianul
20d ago
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0 comments
2.
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by
ludovicianul
22d ago
Working on a words game: https://hilogame.cc and planning to release 2-3 more that, if they get traction, will live under a single umbrella in the future. Additionally, I'm building a REST API fuzzer: https://git
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Ask HN: What fun and interesting project(s) are you working on?
3 points
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ludovicianul
26d ago
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1 comments
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Tim Cook's last day as Apple CEO
(finance.yahoo.com)
8 points
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ludovicianul
1mo ago
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4 comments
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ludovicianul
2mo ago
I'm always amazed by how much thinking and work the Java leads put in rolling out changes that move the language forward, but make it backward compatible as much as possible.
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I Like Enums, but I've Stopped Calling Them Closed
(blog.dochia.dev)
2 points
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ludovicianul
2mo ago
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0 comments
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The loudest person wins architecture discussions
(thehardparts.dev)
9 points
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ludovicianul
2mo ago
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0 comments
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The Java Story [video]
(youtube.com)
2 points
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ludovicianul
3mo ago
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0 comments
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by
ludovicianul
3mo ago
A combination of visual identity of the game, with the Highs and Lows and helping players visualise with the before and after. I’ve implementarea the letters fading in each position on the keyboard, so that you only see the letters that are
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ludovicianul
3mo ago
The name of the game is a combination of High and Low. So high would mean right or after the letter and low would mean left or sooner in the alphabet. I’ve added a one time display of the rules before the first game.
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ludovicianul
3mo ago
I’ve added an archive link in the menu.
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ludovicianul
3mo ago
Now it allows all 7 letters english words. Apparently 32k words.
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ludovicianul
3mo ago
Thanks everyone for the feedback. I've implemented several suggestions from the thread, that tweak the user experience: allow all 7 words list as valid words, better contrast, make Go button more visible, as you type letters, the keybo
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ludovicianul
3mo ago
Yeah. True. Now that you say. Might not be an actual reason. I'll probably load the full dictionary (i have) in the next release.
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ludovicianul
3mo ago
Planned to be implemented in the near future.
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ludovicianul
3mo ago
I've tried with 5 letters. After playing some games it was too easy, as it gives you more hints than Wordle on the positioning of the letters. I've also tried 6, but settled on 7 with 5 guesses as it seemed the most balanced.
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ludovicianul
3mo ago
Higher = right = after, Lower = left = before. Once you play some games, it will become more natural. At least this was the feedback from friends playing the game.
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ludovicianul
3mo ago
Thanks! Archive is in progress. As for the length of the words, I initially though a 5-6-7/esy-medium-hard, but It seemed very easy to guess the 5 letters once you play some games. I'll reconsider.
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ludovicianul
3mo ago
I've tried with 5 letters and 6. It seemed too easy to guess though.
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ludovicianul
3mo ago
This is not something I intentionally design that way. I'll consider switching the position. Thanks!
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ludovicianul
3mo ago
For now, the plan it's to keep it on the site. But might extend in the future depending if people find it interesting to play regularly.
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ludovicianul
3mo ago
Thanks for the feedback. I'll try to incorporate as much as possible. For now it was mainly played by family. :D
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ludovicianul
3mo ago
Thanks for the feedback. I've taken all the 7 letter words from the dictionary and filtered based on different criteria. I'm still thinking what's the easiest automated way to have all valid words, while avoiding offensive, i
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Team Topologies
(thehardparts.dev)
2 points
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ludovicianul
3mo ago
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1 comments
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Show HN: I've built a words game based on binary search
(hilogame.cc)
50 points
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ludovicianul
3mo ago
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68 comments
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Marketing demanded IT add website feature that was working
(theregister.com)
2 points
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ludovicianul
5mo ago
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0 comments
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What we learned using AI agents to refactor a monolith
(1password.com)
2 points
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ludovicianul
5mo ago
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0 comments
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AI Accelerates Old Failure Modes
(thehardparts.dev)
1 points
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ludovicianul
5mo ago
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0 comments
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Idempotency is easy until the second request is different
(blog.dochia.dev)
335 points
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ludovicianul
5mo ago
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218 comments
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by
ludovicianul
5mo ago
I've built a simple word game with my kids recently. It's fun to add stuff quickly even if they are used only by the family. It has only 5 players now and they have their own group, the family, but open to anyone if interested.
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