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llll_lllllll_l
searching PlanetScale…
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1.
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by
llll_lllllll_l
7mo ago
I don't know how to search for that report, can you share it?
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by
llll_lllllll_l
9mo ago
do you think shifting careers is gonna make us to avoid AIshitfication? I thought that was spreading on all areas.
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by
llll_lllllll_l
10mo ago
Yah, I'm expecting that problem. Ty!
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by
llll_lllllll_l
10mo ago
I see, makes sense! Thank you
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by
llll_lllllll_l
10mo ago
not yet, I'm just starting. In the past (like 3 years ago) I've sent a couple of CVs around for specifics companies. Mostly the ones I was playng a game (like Rare for Sea of Thieves).
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Ask HN: How can a web Senior SWE move into a good game-dev or game-related job?
4 points
by
llll_lllllll_l
10mo ago
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10 comments
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by
llll_lllllll_l
2y ago
> 3. If you want to dominate the dojo, only fight children. hahah, love it, thanks!
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by
llll_lllllll_l
2y ago
Yah, making it clear, I def get more than a couple of bugs yearly hehe. You sound right for me, and I heard stuff like that from companies here and there. Stuff like "delivery it first, make it better later", like focusing on putt
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by
llll_lllllll_l
2y ago
Good advice, really. love it. Maybe I can try harder to control these issues. One challenge with this is finding a way to talk about it without it sounding like I'm just complaining all the time
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by
llll_lllllll_l
2y ago
Interesting point, but unfortunately not possible in all code bases. You know the drill, old code base, tight deadlines. But I can see the point, and I'll advocate to that for sure!
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by
llll_lllllll_l
2y ago
This makes sense. It's just like, sometimes is really hard to see how to keep improving on the quality besides failing and learning with it.
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by
llll_lllllll_l
2y ago
About asking feedback, what would be good points to ask exactly? I didnt have good experiences with feedbacks in my career, usually they were too vague.
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by
llll_lllllll_l
2y ago
Good list! Yah, stuff working is always better
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by
llll_lllllll_l
2y ago
I've been working with js stuff so compiling is not a big deal, sometimes on the frontend there are a lot of steps to test something, though, I def feel the procrastinate call Interesting idea of keeping the daily log. I thought about
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by
llll_lllllll_l
2y ago
Yes, interestingly enough, these bad times usually come along with tight deadlines.
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by
llll_lllllll_l
2y ago
haha, yeah perhaps I removed some examples from my counting. I see your point, we dont know what we dont know
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by
llll_lllllll_l
2y ago
oh, that's a good pov! thanks. it makes sense to consider making mistakes the rule and work from there
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Ask HN: How can I consistently deliver high-quality work with minimal issues?
26 points
by
llll_lllllll_l
2y ago
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41 comments
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by
llll_lllllll_l
2y ago
/r/rpg
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by
llll_lllllll_l
2y ago
Location: Brazil, Santa Catarina Remote: Yes Willing to relocate: No Technologies: NodeJS, Typescript, React Résumé/CV: https://br.linkedin.com/in/giovanenolink Email: giovanemachado3@gmail.com Hey, I'm a ful
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by
llll_lllllll_l
3y ago
I keep reading that, why is behind? What Unity does better than Godot in 3D?
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by
llll_lllllll_l
4y ago
Wow! This one seems perfect, I'll definitely take a look. The pricing sounds really easy to understand and they have some cool free limits
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by
llll_lllllll_l
4y ago
Some really cool ideas here! In my understand, I should start simple, and most of these apps (even setup AWS by myself) would work at least in the beginning! In any chance of one of my draft apps become viral I'll find a DevOps special
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by
llll_lllllll_l
4y ago
The roadmap seems like a overkill now, but I totally agree that this should be a way (the best way) to learn everything. Also, Heroku seems cool, it's sad they don't have that free option anymore, but still, I'll think about!
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by
llll_lllllll_l
4y ago
Going to check this options!
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by
llll_lllllll_l
4y ago
I don't have the access, but I definitely can talk with the owners. That's a good idea!
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by
llll_lllllll_l
4y ago
That's a good point! I don't know, but I always have that small fear of messing up my own costs
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by
llll_lllllll_l
4y ago
Yah the tips are simple and sound smart! AWS seems scary, but I might be worry cause of the size of work (companies I worked had dozens of services), maybe it's easier for small things. Gonna definitely take a look at these other sugge
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Ask HN: How a non dev ops host things to the world?
7 points
by
llll_lllllll_l
4y ago
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22 comments