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leecommamichael
searching PlanetScale…
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91.
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leecommamichael
5mo ago
I kind of doubt they ever needed the number of humans they have, but I am genuinely open to being wrong about that.
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leecommamichael
5mo ago
Lots of people here saying “resistance is futile, so don’t resist.” I don’t care if it’s a losing “fight.” It’s not a single game. Truth is at stake, and we have to constantly fight any source of misinformation. There are times when LLMs ar
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leecommamichael
5mo ago
I just wish the camps would stop being as tribalistic. I see a broad spectrum of fights between any "better C" language and Rust enthusiasts. There is room for both of these things. Just use what works for you. Rust is a bit more
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leecommamichael
5mo ago
If this is a "beyond standard" test suite, (so much so that it _uniquely_ makes this work possible compared to other projects,) then how is Bun also uniquely unstable compared to other Zig programs (and so deserving of rewrite?) I
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leecommamichael
5mo ago
Thank you for actually making the effort to respond to the curiosity in my question.
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leecommamichael
5mo ago
You know, I try to ask questions rather than making assertions in order to better my chances at provoking useful thought and conversation.
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leecommamichael
5mo ago
Is your claim that using Zig ends in an "extremely high amount of crashes/memory bugs?" Wouldn't that mean that it isn't even feasible to make high-quality software with such a tool? There is a lot of quality stuff
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leecommamichael
5mo ago
They've turned into a pretty unserious, non-critical, non-hardcore ad page.
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leecommamichael
5mo ago
Death to liquid glass!
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leecommamichael
5mo ago
Isn't that where everyone's strategy is shifting?
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leecommamichael
6mo ago
Please don't give them ideas. :(
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leecommamichael
6mo ago
I'm not familiar with Zitron as a character, but the article disagrees with his critique of AI progress slowing with the rebuttle that AI is getting more efficient to build and use. That comports with my perception that much of the rec
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leecommamichael
6mo ago
Actually, the right is missing out on AI. My source is the same as the article’s.
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leecommamichael
6mo ago
“not sure if it will last further on development” I interpret this to mean something like “as my game gets more involved” which is not unrelated to a venture into 3D. Why are you policing my comment which is trying to be helpful?
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leecommamichael
6mo ago
I think Raylib satisfies a similar CAPABILITIES-niche to Godot... I am _not_ talking about ease of use or interface. For a long time Godot has not been ready for medium-large 3D releases, that is changing, but for the most part both it and
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leecommamichael
6mo ago
Most of my code in the last year and a half has been Odin. My personal codebase moved from C11 to Odin. I would say that Odin is just more streamlined and easier for a beginner to learn with (which is who Raylib is aimed at.) Both syntax an
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leecommamichael
6mo ago
I appreciate the response. I've actually got my own platform-layer which can be a bit like SDL/SFML in shape at times, so I totally understand the desire to work on that kind of problem. I'm good with different competing solu
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leecommamichael
6mo ago
I flat out disagree. If we want things that are better than average, we will need to be making things that are not average. The machine doesn't learn yet.
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leecommamichael
6mo ago
Genuine question; why would I want to use this over SDL?
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leecommamichael
6mo ago
Thank you for writing effectively what I was curious about. "Simulating traffic" can mean a lot of things, I remember on the old SimCity they just "colored" each road-tile as red/yellow/green, (no doubt from a
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leecommamichael
6mo ago
If this sounds good to you, you would like the Odin programming language.
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leecommamichael
7mo ago
That guy isn't a boxer.
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leecommamichael
7mo ago
Everyone will have their different take on what Swift is, and what a proper alternative looks like. Swift started life as a C-family successor, so I'll be looking at languages with similar aims (fine-grain control, scaling to large pro
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leecommamichael
7mo ago
> So, if you want to build games using raylib, why not learn learning or use Swift for that? Because Apple won't fix Swift's abysmal compile times, and there are languages with similar or better ergonomics without that flaw.
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leecommamichael
7mo ago
Why wouldn't it?
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leecommamichael
7mo ago
... and so another benchmark is born.
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leecommamichael
7mo ago
Thank you!
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leecommamichael
7mo ago
Non-sequitur. It can be both.
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leecommamichael
7mo ago
“Changing the equation” by boldly breaking the law.
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leecommamichael
7mo ago
Whoa a CEO writing about why their product is especially important in this very moment!
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