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larsiusprime
searching PlanetScale…
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67 ms
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751.
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by
larsiusprime
12y ago
A solid idea! Will probably do that next time.
752.
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by
larsiusprime
12y ago
Indeed, for instance I bet there's a large Spanish market in the U.S. Unfortunately, Steam doesn't really give me access to that sort of data (an oversight I hope they fix) -- they know what language people are running Steam in, t
753.
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by
larsiusprime
12y ago
There is in-game support for adding translations, sort of. You just drop files into a folder and there you go. (This is in fact how our Russian and Korean translations turned up, fans had started working on them on their own, and then start
754.
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by
larsiusprime
12y ago
Cheers, fixing now.
755.
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by
larsiusprime
12y ago
Despite my obvious pro-localization stance, I must say I agree a lot with this first point. Localization is NOT easy, and developers should be very wary about doing it in their first app.
756.
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by
larsiusprime
12y ago
(I'm the author) Just for the record, although it's hard to exactly quantify the extra amount earned from the localization, even a conservative estimate covers our localization costs and a small profit. You're right in pointi
757.
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by
larsiusprime
12y ago
(I'm the author) -- Good question! These were all actual sales, not steam key redemptions (which are tracked separately). So the answer is "zero."
758.
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Will that crowdfunded game ever actually ship? (The “2-out-of-3” test)
(fortressofdoors.com)
2 points
by
larsiusprime
12y ago
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0 comments
759.
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by
larsiusprime
12y ago
Defender's Quest 2( http://www.defendersquest.com/2/ ) (in development) uses haxe It's a pretty great experience, I wrote a long post about it here: http://www.gamasutra.com/blogs/LarsDouce
760.
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by
larsiusprime
13y ago
(I'm in this bundle) I think it adds a bit of noise to the signal for sure, so I'm not sure if it's better, but without the weekly sale I'm not sure we would have gotten them to accept this bundle idea in the first place
761.
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by
larsiusprime
13y ago
There's some really great open source tools in this bundle, 3 of them (Haxe/OpenFL/FlashDevelop) were mentioned in this article which was on Hacker News recently: https://news.ycombinator.com/item?id=7449154
762.
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Humble Weekly Bundle Supports Open Source GameDev Tools
(humblebundle.com)
51 points
by
larsiusprime
13y ago
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12 comments
763.
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by
larsiusprime
13y ago
Documentation is one of Haxe's weak points right now. Various Haxe networking libraries: https://github.com/MattTuttle/hxnet https://github.com/andyli/hxudp
764.
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by
larsiusprime
13y ago
Kind of the entire point of Haxe is that you don't have to find/predict the stack that will last the longest, because whenever the hot new thing emerges... you just add a new Haxe target for it.
765.
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by
larsiusprime
13y ago
I get that. (I wrote the article by the way). "I have trouble trusting anyone who thinks that Flash was ever a decent high-performance gaming engine" I never said it was -- just that if I have to switch to something anyways, perfo
766.
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by
larsiusprime
13y ago
To be fair, they announced that a day after the article was written :) And the feature is not yet released. I can update the article in a bit.
767.
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by
larsiusprime
13y ago
Did you read the article?
768.
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by
larsiusprime
13y ago
OpenFL is not a plugin.
769.
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by
larsiusprime
13y ago
There's also a bunch of other backends if you want something besides OpenFL -- there's h3d, kha engine, Flambe, etc.
770.
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by
larsiusprime
13y ago
1) Nickelodeon (using Flambe) -- web/mobile games 2) Disney (using Flambe) -- web/mobile games 3) Flambe (Haxe game engine) 4) reach3DX (next-gen 3D engine by Gamebryo) 5) Defender's Quest 2 (me) (HaxeFlixel engine) 6) Even t
771.
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by
larsiusprime
13y ago
Context: I posted that description on the /r/linux_gaming thread to a user who initially thought that OpenFL was a plugin or something and was wondering "what they needed to do" to use it.
772.
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by
larsiusprime
13y ago
I agree. Did you read the article?
773.
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Flash is Dead, Long Live OpenFL
(gamasutra.com)
7 points
by
larsiusprime
13y ago
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0 comments
774.
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The Stegosaurus Tail: when "The Long Tail" grows spikes.
(fortressofdoors.com)
3 points
by
larsiusprime
13y ago
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0 comments
775.
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The Holy Grail of Digital Game Distribution
(gamasutra.com)
1 points
by
larsiusprime
14y ago
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0 comments
776.
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Pay What You Want and the Four Currencies
(gamasutra.com)
1 points
by
larsiusprime
15y ago
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0 comments