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kylebolt
searching PlanetScale…
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kylebolt
5y ago
Great point!
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kylebolt
5y ago
This sounds interesting. Although this use case is very infrequent. If this had a wider use case, like something used daily, that just might be be a viable product!
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kylebolt
5y ago
Yes, no point in more distribution when users were not retaining. Although, it was hard to even get those first few thousand users to try the product.
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kylebolt
5y ago
Yes exactly, having the same app and features on android would still have leave to all users churning like they did on iOS. Think Clubhouse only moving to android when it was working on iOS.
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kylebolt
5y ago
Well I built it, they came but they did not stay! Would love to know your thoughts on how to validate something for retention.
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kylebolt
5y ago
Stack rank is very underrated as a prioritization tool
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kylebolt
5y ago
This is true, "habits" is too general of a topic. This is why Strava chose cycling as their first sport and expanded from there. Smart of you to focus on fasting, hot topic! Wishing you all the best.
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kylebolt
5y ago
The worst part about a lesson like this is that it can take years to really get to this conclusion. I'm trying to ask myself "who is the buyer of this product". This is happening a lot in digital health where the payor isn&#x
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kylebolt
5y ago
We also launched via paid ads (spent around 2k on Apple Ads and FB ads)
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kylebolt
5y ago
I thought habits might be an interesting market to work in + using a chatbot as a novel approach but alas my approach did not pan out.
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kylebolt
5y ago
Good spot, thank you!
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kylebolt
5y ago
Thanks for reading! I'm focusing more on distribution and monetization (or ability to pay) on my next product.
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kylebolt
5y ago
Yes people find it hard to stick to new habits let alone tracking them in an app. Good experience building these things nevertheless.
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kylebolt
5y ago
This sounds interesting, I think the advantage here is that you've focused on 1 use case where I was focused on many habits. Keeping it focused on one niche like journaling makes more sense.
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kylebolt
5y ago
So true, it's an inferior user experience is most all cases where a UI could suffice. (A game product could be the exception)
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kylebolt
5y ago
I thought failing on 1 platform would be more economical than failing on 2 :)
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kylebolt
5y ago
My next product is going to be totally focused on this single point -> Sell to people who can write the check, and have a budget to spend
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kylebolt
5y ago
Yes great re-cap, thank you! Even though I've read and heard about these common mistakes, sometimes we have to learn by doing to truly find out if they apply to our use case.
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kylebolt
5y ago
Very true, they are more product focused vs. habit / self development focused.
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kylebolt
5y ago
Thanks for reading! “Learn from the mistakes of others. You can’t live long enough to make them all yourself.” - Eleanor Roosevelt
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kylebolt
5y ago
Glad you enjoyed it! I've meditated on that point now for a few months... it's an important distinction in the maker community. Building a product vs. building a business.
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kylebolt
5y ago
I've still got lots to learn! Thanks for watching / reading
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kylebolt
5y ago
haha let me check my numbers again
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kylebolt
5y ago
Yes this is the confusing thing about creative endeavours. Lean start up says to learn quickly and pivot yet so many artists work on the movies, games, and books for years and years. I guess we need to realize that most of us are not James
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kylebolt
5y ago
Yes I've now learned that lessons, luckily I've not quit my day job.
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kylebolt
5y ago
Yes totally, I thought "hey using a chatbot would be like texting an accountability friend or coach" but in reality that gimmick just doesn't work. Since tracking habits requires displaying data, a user interface with visual
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kylebolt
5y ago
Good point! I'm working on localizing for Spanish, German and Portuguese in next version.
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kylebolt
5y ago
Well we will see have version 2 goes!
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kylebolt
5y ago
I tired Apple Ads, Facebook and Youtube. But no matter how many folks I got in the top of funnel, most chured out... so adding more marketing spend would just have me spending $2 to make $1.
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kylebolt
5y ago
This is exactly the moment I figured out this version is dead. At first I was thinking "ok I have a good product and now all I need are more folks in the top of funnel" but when all users chured out within 60-90 days... adding mor
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