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kristofferc
searching PlanetScale…
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8 ms
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31.
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by
kristofferc
5y ago
I think very few people use the LTS (especially not people that would write here) so I don't think that matters very much.
32.
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kristofferc
5y ago
> apparently they are regressions in performance with newer versions There are? I mean, with every new LLVM release a few things gets faster and a few things slower but I am not aware of any big changes in the recent LLVM releases. Do yo
33.
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kristofferc
5y ago
Another (smaller) example is the detachable controllers on the Nintendo Switch ("Joy-Con") which are very hard to remove if you accidentally reattach them upside down.
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kristofferc
5y ago
I don't see a difference between solving a problem and reducing it to not be an issue (or problem) anymore.
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kristofferc
5y ago
I mean, this just looks like your run-of-the-mill bug, or? If you filter on the bug label on GitHub you will find many more. It would be interesting to try figure out what is special about your setup since no one has reported this bug since
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kristofferc
5y ago
> No-one talks about this as a problem to solve. Maybe you just don't read the right places because people definitely talks about this as a problem to solve. For example, Julia already stores e.g. inferred code in the precompile fi
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kristofferc
5y ago
> since two functions can co-exist in the same namespace as long as their signatures are incompatible. This doesn't really make any sense. You can only have one function in each namespace, this function can have multiple methods ext
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kristofferc
5y ago
Even against engines, a pro player will often win due to the other player running out of time due to the time loss in every move from copying the engine. You often see the game being slightly equal with the pro player slowly falling behind
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kristofferc
5y ago
It just means that you think people are willing to buy it from you at a higher price later in time.
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kristofferc
5y ago
> Using a hash table for at most 3 entries is astronomical overkill! Here is the given reason for using a HashMap: https://github.com/SerenityOS/serenity/commit/f107c7065230c6...
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kristofferc
6y ago
I'm excited about Zig and I've spent many evenings looking at Andrew's streams. I haven't gotten the time to try it out properly myself but I'm looking forward to it.
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kristofferc
6y ago
Sorry for the inconvenience and thanks for the advice. We'll do our best to ensure this doesn't happen again.
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kristofferc
6y ago
It is simple. Those issues shouldn't have had the milestone.
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kristofferc
6y ago
Or don't put the <hide> link right next to the <comments> link (looking at you HN frontpage).
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kristofferc
6y ago
Of course it is possible to use almost any computer for work. That doesn't change the type of users that the particular model is designed for though.
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kristofferc
6y ago
It used to error, but exponentiation with negative literal integers was made to work. Perhaps the notebook hasn't been updated since then.
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kristofferc
6y ago
Aren't many of those benchmarks mostly comparing MKL vs OpenBLAS (the default BLAS library used)? Also, it's unlikely that Julia will handily beat the handwritten, carefully optimized C-code in numpy. At that level, it isn't
48.
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kristofferc
6y ago
> but importing two packages such as DifferentialEquations and Plots, on my very modern machine takes ~30seconds (this is after they've been "precompiled"). FWIW, it is quite significantly improved in the upcoming 1.6 rele
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kristofferc
7y ago
The names are similar because they both do a wordplay on TTY (teletypewriter)
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kristofferc
7y ago
Or Hungarian. Megszentségteleníthetetlenségeskedéseitekért for example.
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kristofferc
7y ago
From my experience of playing way too much computer games in my youth, the Internet seems to work extremely well for multiplayer games... Of course, if you play against someone on the other side of the world, there will be some lag but that
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kristofferc
7y ago
> run binaries on a dataset. That's not how (barely) anyone actually works with Julia when they do data-analysis though.
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kristofferc
7y ago
IO and strings in Julia are very fast. The comment here in the blog post is about the (currently) 130ms overhead in starting up Julia.
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kristofferc
7y ago
See https://github.com/JuliaLang/julia/pull/32859#issuecomment-5... for the status on a future non-macro printf. For now, there is of course also packages available like https://github.com/Jul
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kristofferc
7y ago
Doesn't seem that way: https://github.com/search?q=1ES14c7qLb5CYhLMUekctxLgc1FV2Ti9...
56.
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kristofferc
8y ago
> My quest for relearning C++ started in November 2018. He started ~2 months ago.
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kristofferc
8y ago
I feel that a comparison to the handwritten C++ version would make the claims a lot stronger. Making something 10x faster is not very hard if it is incredibly slow to begin with and is, on its own, fairly uninteresting. On the other hand, i
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kristofferc
8y ago
He made a >joke< that maybe Carlsen should have a negative gap.
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kristofferc
8y ago
Your code only shows that gen_sinwave(113.0) calls gen_sinwave(1113.0, 0.0, 0.1) (which are the default arguments). It is usually better to use @code_llvm because the LLVM IR is typically easier to read. julia> @c
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kristofferc
8y ago
Well, there exists optional 2-based indexing: https://github.com/simonster/TwoBasedIndexing.jl .
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