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kpao
searching PlanetScale…
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31.
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by
kpao
15y ago
Yeah, that's pretty much the plan, only support the big devices. That also gives us an excuse to buy them all (who doesn't like unboxing a new toy :) We'll probably get to it later this year, my main phone is a Galaxy Nexus and I'm bummed t
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by
kpao
15y ago
The big iOS Gaming Blogs pretty much ignored us :) Most of those who mentioned us were flight sim related. It's easy for us to get featured in those sites since we're in a niche market. One thing that helped a somewhat was to send them pro
33.
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by
kpao
15y ago
Two things that keep us from going on Android today: - We've been porting/optimizing for the last 5 months, we'd like to code a few features :) - Android fragmentation is scary
34.
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by
kpao
15y ago
We're doing everything ourselves now, and it's taking more time every week. We'll see how things evolve, but since we're only two devs, we might have to do something about that at some point.
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by
kpao
15y ago
TIL, thanks :)
36.
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by
kpao
15y ago
Thanks, my HN posting skills are pretty basic :-/
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by
kpao
15y ago
Well, if you exclude MonoGame, most of the platform specific code is some window handling (showing messages boxes). The accelerometer, touchpanel, etc... is all handled by MonoGame and even though we contributed to it, it's not technically
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by
kpao
15y ago
Thanks, let me know what you think :)
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by
kpao
15y ago
We might do it later this year but we have no timeline yet.
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Show HN: Our flight sim for iOS: Infinite Flight
11 points
by
kpao
15y ago
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24 comments
41.
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by
kpao
15y ago
I am working on Infinite Flight. It's a civilian flight simulator much like FSX, Flight Unlimited and Pro Pilot. We're currently porting to iOS though, but using Mono Touch and MonoGame, so the code base is mostly the same.
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by
kpao
15y ago
Couldn't you use restoreCompletedTransactions to get the already purchased items?
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by
kpao
15y ago
We're porting our game (Infinite Flight) from Windows Phone to the iPhone and we're expecting much better returns on iOS. We will have more data when it comes out in a couple of months.
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by
kpao
15y ago
I think this is going to change. I was at an AT&T store this morning and saw one of the sales rep taking a quizz with questions about WP7 and Mango. If all the sales reps go through it, maybe it'll change the vision they have and what
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by
kpao
16y ago
I'm working on a Flight Simulator for Windows Phone 7. It's a civilian Flight Sim, build in C# with XNA. I've been working on the PC version for 7 years as a side project... Release in a couple of weeks if we get rid of the last few bugs in
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by
kpao
16y ago
Same for me, until I got a Nexus One. I was using an HTC TyTn2 that I didn't purchase at a Cingular Store and I was on the $15 data plan. Never got caught with this phone, probably because they didn't know what phone to map my IMEI to. I go
47.
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by
kpao
16y ago
Very cool. I wish there was a way to make the camera stick to a position or follow the car, it's pretty hard to do anything with the angle changing constantly.