Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
klotz
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
3 ms
·
1.
▲
by
klotz
6y ago
Gary Killdall tried to buy Terrapin. It was unfavorable terms and I didn't agree. He went away mad and wrote something in C an implementation of what looked like Logo but I don't know how he choose to implement it. I remember hi
2.
▲
by
klotz
6y ago
Quite the resource list, Don! You should put in links to the Adventure game you wrote for the C64 Logo, and we listed you by name and age. The assembler was already chosen, probably by Steve Hain or Gary Drescher. I believe it was CROSS.
3.
▲
by
klotz
6y ago
Thank you Don! I was going to comment that I wrote a 6502 assembler in Logo for the Apple II and the C64 and it shipped with it and it was documented how to write in assembler. I was hoping to hear some kid learned 6502 assembler from it.
4.
▲
by
klotz
6y ago
Which version of Logo and which Lisp? Have you read SICP? Hal Abelson is responsible for getting Logo out of MIT and into the world of the Apple II, and with GJS for SICP. Logo and Lisp connections go way back though, to it's incept
5.
▲
by
klotz
6y ago
Thank you for doing this, Lars, and thank you for all the amazing historical research and preservation you are doing on the PDP-10 and the origins of operating systems, Lisp, Logo, symbolic math Macsyma, and all of the software and system z
6.
▲
by
klotz
7y ago
I remember using the Boehm GC in C++ in 1989. I wrote a Symbolics Lisp to G++ compiler called XL when. I was at Fuji Xerox and PARC and used it to convert Statice, the first object-oriented database, from Lisp to C++. The server side was