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jsheard
searching PlanetScale…
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511.
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jsheard
1y ago
Naturally, but most server boards aren't derived from cheap consumer platforms.
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jsheard
1y ago
Good to know! > Presto, which is an in-house tool Pixar has developed > Dreamworks is similar with their tool, Presto, IIRC. I guessed that's a typo though and yeah, the Dreamworks animation tool is called Premo.
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jsheard
1y ago
Nice to finally have another option for cloud tinkering without having the Sword of Damocles dangling over your bank account.
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jsheard
1y ago
Flow is good filmmaking expressed through low-tech production, which is totally valid, but it doing a lot with a little isn't going to stop Disney from one-upping themselves with the next Zootopia movie so Blender needs to handle t
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jsheard
1y ago
Let's not get ahead of ourselves, Blender has done far better than most open source software but Maya is still very much the industry standard. I don't think we can realistically say that Maya is beaten until Blender is battle-pro
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jsheard
1y ago
Der8auer did some similar videos a few years ago, but in English: https://www.youtube.com/watch?v=5eo8nz_niiM https://www.youtube.com/watch?v=V2P8mjWRqpk The second is especially interesting as it demonstra
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jsheard
1y ago
They don't name names but it's probably due to the ongoing Cloudflare explosion. I know the DigitalOcean Spaces CDN is just Cloudflare under the hood.
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jsheard
1y ago
The just-one-big-server-in-someones-basement stack remains undefeated.
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jsheard
1y ago
Yep, Minecraft servers get DDoSed so often that Cloudflare actually offers turnkey protection for them specifically. https://www.cloudflare.com/en-gb/application-services/produc...
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jsheard
1y ago
It validates the object shape at runtime, much like you can do in Typescript with a library like Zod. The key difference in this case is that Rust makes it scary to not validate data while Typescript will gladly let you YOLO it and blow y
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jsheard
1y ago
What did ILM work on? I'm looking but I can't find anything regarding them even using Blender at any point, nevermind contributing back to it. Blender has seen more success than most open source art tools but it still seems to be
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jsheard
1y ago
Also consistently the most played game on Steam by a fair margin. That doesn't necessarily make it the most played PC game since some big titles like League and Fortnite aren't on Steam, but it's at least close.
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jsheard
1y ago
> I'm not crying about EA not getting its profit margins, but the cut Steam takes can really hurt indie devs. Indies actually lose more of their margin than EA does, because Steam reduces their 30% cut to 25% after $10m in sales and
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jsheard
1y ago
> It was released in 2016 and does support AVX2 My mistake, I missed off the important "v4" when looking up the model. Embarrassing.
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jsheard
1y ago
That build uses a 13 year old CPU from AliExpress, there's no accounting for taste but I think most entry level builds are aiming a little higher than that. Some newer games won't even try to run on a CPU of that vintage since it
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jsheard
1y ago
I assumed they meant an entry level gaming computer, not something with potato-grade integrated graphics, but I agree it's vague.
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jsheard
1y ago
> It absolutely can have the cheap pricing of a console Valve hasn't committed to a price yet, but they told Gamers Nexus that it'll be priced less like a console and more like an entry level computer (i.e. more expensive than
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jsheard
1y ago
Counter Strike came out in '99 and it's more relevant than ever. Some games just keep going and going.
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jsheard
1y ago
Apple giving you more than consoles do is damning with faint praise, the Mac bootloader is technically open but without any public hardware documentation it's borderline impossible to do anything useful with that. Asahi have done incre
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jsheard
1y ago
Apple could but they're not interested in non-native games, they want native ports or nothing. As I discussed a few posts over, Apple went to the trouble of developing a DirectX compatibility layer, but then told game developers they&#
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jsheard
1y ago
That's great as long as it works, but D3DMetal is a proprietary, closed-source Apple library so you can and probably will get rug-pulled by Apple neglecting or deprecating it as their priorities change. They've only ever positione
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jsheard
1y ago
Valve could implement a separate Metal backend for Proton, what I'm saying is they probably wouldn't want to spend their resources on that.
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jsheard
1y ago
Pretty unlikely as long as Apple refuses to support Vulkan. Even if they did, the whole Proton project is about Valve controlling their own destiny rather than being chained to someone else's platform, and Apple is just another Microso
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jsheard
1y ago
Several big publishers did move away from Steam until Valve conceded some of their revenue, reducing their cut from 30% to 25/20% at certain revenue thresholds. That convinced the publishers to return to Steam, but it showed that Val
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jsheard
1y ago
The major anti-cheats do support Linux, but it's opt-in on the dev side because they're significantly easier to bypass than the Windows versions. It's not even close, getting around the Linux ACs is child's play. It su
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jsheard
1y ago
> but isn't it using a wireless dongle to connect to the headset to the PC so HDMI doesn't get involved? I'm talking about the Steam Machine here. In theory you could pipe 4k120 to the headset assuming there's enough
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jsheard
1y ago
Valve has been quietly working on integrating the FEX x86 emulator into Proton for a while, and it's official now. https://www.tomshardware.com/peripherals/gaming-headsets/han...
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jsheard
1y ago
(rewriting this comment because the spec sheet has seemingly been updated) Looks like it can do 4k 120hz, but since it's limited to HDMI 2.0 it will have to rely on 4:2:0 chroma subsampling to get there. Unfortunately the lack of HDMI
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jsheard
1y ago
Frame is obviously the main headline here, but they've also launching a new SteamOS mini-PC and a new controller. https://store.steampowered.com/sale/steammachine https://store.steampowered.com/sal
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jsheard
1y ago
> See go/hls-direct-playback for design and launch stats analysis. Is that an internal Google wiki or something? I can't find whatever they're referring to.
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