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joreg
searching PlanetScale…
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1.
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by
joreg
4y ago
I'm afraid not. I can only suggest to ask such questions in to the community: https://www.stride3d.net/community/
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joreg
4y ago
We're using it as render engine for our visual live-programming environment vvvv: https://visualprogramming.net It allows you to play around with the engine fairly quickly. To get an impression, here is an intro tutorial th
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by
joreg
6y ago
Helo HN, joreg here, one of the devvvvs team of 5. We've just released a preview of the new 3d engine VL.Stride for vvvv. It is based on the open-source .NET engine http://stride3d.net It is free for non-commercial use with
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Show HN: We added the .NET 3D engine Stride to vvvv, our visual programming tool
(vvvv.org)
2 points
by
joreg
6y ago
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1 comments
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joreg
6y ago
It has it's advantages and disadvantages, same goes for text-programming though: Sometimes in text you store results in badly named variables because it is hard to make up a meaningful term for each step of a computation. In those case
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joreg
6y ago
This is exactly what we're building vvvv for, please have a look: http://visualprogramming.net/
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joreg
6y ago
Agreed! Many of those claims completely disregard the research in visual programming that has happened in the past 30 years. Specifically the idea that it is about visual vs. textual seems utterly outdated now that more and more modern deve
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joreg
7y ago
Most certainly not. What is it?
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joreg
7y ago
Right, like this it reads weird. It does not mean that we consider funded academic research "commercial", but that in addition to what is commonly understood as "commercial use of vvvv" we're also asking teams that
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joreg
7y ago
https://vvvv.org/documentation/meaningofvvvv
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joreg
7y ago
We now have 2 products "vvvv beta" the one that we first released in 2002 and "vvvv gamma" which we just released. We need to get them both represented on vvvv.org eventually but for a start it was easier to create a sec
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joreg
7y ago
Right, the most obvious difference is that vvvv is visual. Then comes the "live-programming" aspect which means that in vvvv you don't "edit-compile-fixcompiletimeerror-compile-run" but you always only run and modif
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joreg
7y ago
There are no plugins: You can simply use any .NET dll by referencing it, just as you would in C# or F#. Here is a repo with very simple demos of how to write your own nodes using C# or F#: https://github.com/vvvv/vl.dem
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joreg
7y ago
And thanks for pointing this out! I'm afraid the core of vvvv is not open source but all of its libraries are. And also please follow us on mastodon: https://mastodon.xyz/@vvvv
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joreg
7y ago
helo HN, joreg here, one of the devvvvs team of 5. After more than 7 years in R&D we've just released the second major release of our visual live programming environment vvvv, titled "vvvv gamma". It uses our language &qu
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Show HN: We've created a visual live-programming environment for .NET
(visualprogramming.net)
117 points
by
joreg
7y ago
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23 comments