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joethephish
searching PlanetScale…
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Natural language to Bash, baked into macOS Finder
(selkie.design)
3 points
by
joethephish
1y ago
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0 comments
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Show HN: Substage – Natural language command bar for Finder windows on Mac
(selkie.design)
1 points
by
joethephish
2y ago
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0 comments
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by
joethephish
8y ago
Hey, I'm co-founder of inkle, the company that's developing it. It's not out yet, but I'd say it would be great for a bright 10-year-old! Our release date is "Spring 2019", so it should be out very soon! We hav
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by
joethephish
9y ago
Hey - @joethephish here from inkle! Really cool to to hear that you're using ink for that :) Would love to know more detail about where this is being used if you're able to share!
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joethephish
11y ago
Hey, Joe here from inkle! Sago's reply is really good, but broadly for those two specific languages: Ink is designed to be one component in a larger game engine - the runtime has a simple core loop of choice -> text generation ->
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Objective-C on Android without Apportable: Porting Sorcery
(inklestudios.com)
4 points
by
joethephish
13y ago
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0 comments
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by
joethephish
14y ago
Not sure what this proves exactly. For fun, here's a Javascript equivalent in 27, err, "lines": module.exports = function() { var atom = function(val) { return val instanceof Array ? false : true; }; var env = {
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Teach logic by writing your own Fighting Fantasy in HTML5 based editor
(inklestudios.com)
1 points
by
joethephish
14y ago
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0 comments