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joemanaco
searching PlanetScale…
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31.
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Ask HN: Publish old projects even though the source code embarrasses you by now?
95 points
by
joemanaco
4y ago
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71 comments
32.
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by
joemanaco
4y ago
When I was looking for remote contract work as a freelancer a few years ago, I had the problem that most of the offers I found online were through HR agencies. This was pretty frustrating because the people I talked to weren't part of
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Copilot sells code other people wrote
(twitter.com)
713 points
by
joemanaco
4y ago
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815 comments
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Making an Accurate Sleep() Function
(blat-blatnik.github.io)
61 points
by
joemanaco
4y ago
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51 comments
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by
joemanaco
4y ago
The engine I'm using is based on this one with lots of customizations: https://github.com/blitz-research/monkey
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by
joemanaco
4y ago
Yes, that's right. Yoshi's Island, for example, is a great inspiration for me.
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by
joemanaco
4y ago
I didn't know Rastan at all. It's kind of crazy, you always think you know all the games from that time and yet you stumble across one every now and then where you think, that would have been my thing back then :)
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by
joemanaco
4y ago
I love Pixel Art - yet I often don‘t like how a lot of games try to approach it in a „modern“ way so I started to create my own dream pixel art game (working ob it >5 years now): https://store.steampowered.com/app/54
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Bundle for Ukraine offers more than 500 games for $10
(itch.io)
2 points
by
joemanaco
5y ago
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0 comments
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by
joemanaco
5y ago
In 2019 Germany started a funding program for the game development industry which you could apply to. You can find more information about what are the requirements and how to apply here: https://www.bmvi.de/DE/Themen&#x
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Show HN: How I completed a project I abandoned 5 years ago
(asylumsquare.com)
2 points
by
joemanaco
5y ago
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3 comments
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LED lights found to kill coronavirus
(aftau.org)
4 points
by
joemanaco
6y ago
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0 comments
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Laser Harp Live Performance
(youtube.com)
1 points
by
joemanaco
6y ago
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0 comments
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by
joemanaco
6y ago
I'm developing a retro video game called Tiny Thor. I'm working on it on and off since 2012, but now working fulltime on it since last year. The game has art by Henk Nieborg and music by Chris Hülsbeck. They are two heroes of my y
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by
joemanaco
6y ago
I run my company in a similar way. It's myself, three employees and a bunch of contractors. ( https://asylumsquare.com/team ) We have an office, but everyone can work from where-ever he wants to (actually the freelance
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Keep your build times as low as possible
(twitter.com)
1 points
by
joemanaco
6y ago
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0 comments
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Gamedev Tips for New and Aspiring Game Developers
(youtube.com)
2 points
by
joemanaco
6y ago
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0 comments
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Software quality/delay problems are coming from one source: constant changes
(twitter.com)
11 points
by
joemanaco
6y ago
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1 comments
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by
joemanaco
6y ago
Ah ok, I see. I have a "confirmation-thank-you" page, but it's behind a one time token that is only in the email and only valid for 48 hours. And once it's validated the token is no longer valid, so there is no way to ge
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by
joemanaco
6y ago
Yes, I do a simple email validation in PHP using the FILTER_VALIDATE_EMAIL filter. But it sounds silly to use a external site for this kind of validation, right?
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Ask HN: Why does my newsletter get so many spam sign ups?
3 points
by
joemanaco
6y ago
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5 comments
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by
joemanaco
6y ago
Sorry, but this sounds more like they had really bad C++ developers and then complaining about the language.
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Ask HN: What's the most frustrating thing about Software/Web Development?
8 points
by
joemanaco
7y ago
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10 comments
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by
joemanaco
7y ago
Thanks.
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by
joemanaco
7y ago
Coding wise the game is pretty simple. It has no real physics or anything involved and basically simple "Rectangle-Collisions". You can have a look at the source code (although it's pretty dirty with lots copy/paste invo
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by
joemanaco
7y ago
Glad you enjoyed it. Thanks for the feedback.
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by
joemanaco
7y ago
Yes, a lot of people mentioned that. Indeed I had the mobile version opened next to me while I pixeld it and tried to recreate this minimalistic style. The idea was that because I suck at pixelart I would probably be able to create a consis
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by
joemanaco
7y ago
Thanks
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by
joemanaco
7y ago
Yes, will add it. I will put it into public domain.
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by
joemanaco
7y ago
I really prefer movement controls for arcade-ish games on the right hand, but I guess it's a matter of taste. Haven't decided yet if I want to go further with this project, but will definitely added support for a custom scheme if
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