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jlaban-uno
searching PlanetScale…
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jlaban-uno
2y ago
Uno Platform is a cross platform implementation of the WinUI+WinRT APIs. That cross-platform implementation never used the official WinUI/WinAppSDK implementation on Windows. When running on Windows, which this is where some confusion
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jlaban-uno
2y ago
Uno Platform Dev here. Uno currently uses some native controls on mobile iOS/Android/Catalyst (text input, mostly) to provide platform features, but the rest is rendered using graphics primitives. On Web, the same happens where CS
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jlaban-uno
2y ago
This was fixed in .NET 8 with WebCIL. Uno Platform since .NET 9 is also using it.
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jlaban-uno
2y ago
Indeed, text selection is a specific behavior that was chosen to be disabled by default in order to be closer to the original behavior of WinUI on desktop. This is a configurable behavior on the TextBlock control, though.
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jlaban-uno
2y ago
Uno Maintainer here - Thanks for trying out Uno! At this time, the default render mode is provide a uniform look across platforms, and it's possible to alter the theme using Material, Fluent or Cupertino, or to design your own theme us
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jlaban-uno
2y ago
Uno Platform maintainer here - We're maintaining production apps ourselves, like NuGet Package Explorer [1], or Uno Calculator [2], and many third-party apps are in production, with some shown in case studies [3]. You can also find som
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jlaban-uno
2y ago
Uno Platform maintainer here - Uno is compatible with both WinAppSDK/WinUI and UWP API sets. Our default project templates have been on WinUI for two years now, UWP mainly being supported for temporary upgrade scenarios to WinUI.
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jlaban-uno
4y ago
Thanks for the details! We do have lower-end devices to try with, and it's definitely not the best experience. We're currently pinning on the JIT, but troubleshooting is still difficult... much to do in that area. The native app v
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jlaban-uno
4y ago
Uno CTO here - We're always chasing performance issues in WebAssembly and I'm curious, are you still seeing the 5 second delay when the app has been loaded once and refreshing? We know that mobile browsers are not particularly eff
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jlaban-uno
4y ago
Uno Platform CTO here - About the Xaml Controls Gallery on Wasm, the issue is on our side and we'll update our websites. This specific demo webapp has not been updated in a very long while, and a very recent one to try Uno out is http
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jlaban-uno
5y ago
Hi, Uno Platform dev here. We're not fine with the current payload size of the application, really. It's definitely too large, and that is the current state of .NET running on WebAssembly, where missing WebAssembly features (like
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jlaban-uno
6y ago
- Uno dev here The Safari Support for large WebAssembly binaries is not particularly great at this point. We hope that the Safari team will improve the performance aspects of WebAssembly, but it does not seem to be a priority at this point
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jlaban-uno
6y ago
- Uno dev here If anything, the BCL or common libraries are too "static", where some pieces of code reference statically all features available. One great example is JSON.NET: That library has basically one big method that type-ch
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jlaban-uno
6y ago
That would be a question for the Edge and .NET team, but unfortunately that does not seem to be an option. The IL Linker (tree shaking) is removing unused parts of the binaries for the purpose of removing very large portions of code in the
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jlaban-uno
6y ago
- Uno dev here Accessibility is high on our feature list; we have added aria base support in recent builds of Uno, which the calculator will start using soon (the iOS https://apps.apple.com/us/app/uno-calculator&#x
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jlaban-uno
6y ago
- Uno dev here Fair comment. Here are some other live Wasm apps examples: https://github.com/unoplatform/uno#live-webassembly-apps . Note that .NET for WebAssembly is still in its early stages and the .NET team is likel