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jckahn
searching PlanetScale…
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24 ms
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331.
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Paid versions of GPL software being sold on Microsoft Store
(twitter.com)
2 points
by
jckahn
5y ago
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3 comments
332.
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Linus Torvalds: Juggling chainsaws and building Linux
(zdnet.com)
5 points
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jckahn
5y ago
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0 comments
333.
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Normalize Not Capitalizing “I”
(twitter.com)
2 points
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jckahn
5y ago
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0 comments
334.
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19-year-old earns $54,000 a year mining Bitcoin as a full-time job
(cnbc.com)
1 points
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jckahn
5y ago
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0 comments
335.
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jckahn
5y ago
Yep. To me (an Autistic person) they are synonymous and I find neither problematic. I prefer "Autistic person" because I'm into the whole brevity thing.
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jckahn
5y ago
(I’m Autistic) I think folks on the spectrum would have a particularly keen eye for spotting ambiguous UI design details and text copy. As a person particularly prone to information overload, it nudges me towards smaller and more modular co
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jckahn
5y ago
This is very true. Even when collaborating with very skilled engineers, it takes a lot of time and energy to respond to ideas, questions, and review PRs. It’s like a regular programming job to a certain degree, but you’re typically not paid
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jckahn
5y ago
That’s fair, but if a character in said movie was making brazenly anti-Semitic views (for instance) I think it would be reasonable to share that it made you uncomfortable and have a discussion about it at some reasonable time shortly therea
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jckahn
6y ago
That would be so cool! Please let me know if you get into that. You’re welcome to join Farmhand’s Discord to share your ideas with me and other players: https://discord.gg/bVccaux5
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jckahn
6y ago
Hello! Yes you’re right the markets are “gameable” in that way. I’ve designed around supporting that though. Market volatility is handled reasonably gracefully, as crashes or bubbles can’t last very long. Here’s the logic for that: https:&
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jckahn
6y ago
That’s a fair criticism. I’ve tried to make the game reasonably intuitive and discoverable, but a lot of the game logic admittedly isn’t obvious. I intend to fill out the game’s wiki ( https://github.com/jeremyckahn/far
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jckahn
6y ago
I've added an issue to track this work: https://github.com/jeremyckahn/farmhand/issues/13 Feel free to add additional thoughts to that issue!
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jckahn
6y ago
That's a great idea! I think the game would benefit from a more engaging onboarding experience. If I'm being honest, I'm not super motivated to design and build out a robust "guided tour" like you see in some apps,
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jckahn
6y ago
I understand what you're saying. The goal isn't immediately obvious for a game like this, so I thought it would be best to explain what the game is before throwing players straight into the deep end. Perhaps there's a better
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Show HN: Farmhand – an open source, multiplayer farming game PWA
(jeremyckahn.github.io)
16 points
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jckahn
6y ago
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11 comments
346.
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Shifty 2.14.0 now outperforms GreenSock for animation performance
(github.com)
1 points
by
jckahn
6y ago
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0 comments