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jamsinclair
searching PlanetScale…
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by
jamsinclair
6mo ago
The bun build creates a large self-contained executable with no optimisations. Almost like a large electron build. Deno also provides the same functionality, but with a smaller optimized binary. Appreciate Bun helping creating healthy compe
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Show HN: Jump 'n Bump DOS classic rebuilt for the browser with Gamepad API
(jumpnbump.net)
2 points
by
jamsinclair
6mo ago
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0 comments
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by
jamsinclair
3y ago
I know other people have had success compiling the source to WebAssembly with pretty good success, but it's harder to customise in the ways that I wanted.
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by
jamsinclair
3y ago
Thanks! Great question, the port is quite primitive. It was mostly manual work of copying each function and manually massaging it to JavaScript. TypeScript did a lot of heavy lifting alerting me to various issues and allowed safe refactors.
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Ode to Jump 'n Bump (1998 video game)
(jamie.tokyo)
2 points
by
jamsinclair
3y ago
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3 comments
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by
jamsinclair
5y ago
As a local, I can assure you many Japanese do jaywalk in Tokyo. Perhaps it's slightly less frequent and considerate compared to other countries.
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jamsinclair
7y ago
A 99 USD commercial web API. This one, and their other endpoints, require being part of paid Apple Developer program. I understand, but it's frustrating if you're wanting to play around or use in free open source.
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by
jamsinclair
7y ago
For those concerned about entering your network info into an online qr tool, some time ago I attempted a minimal JS and transparent site for generating these codes ( https://github.com/jamsinclair/wifiqr ). Or I suppose