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jamesflorentino
searching PlanetScale…
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31.
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by
jamesflorentino
15y ago
Also the fact that you needed to click EXACTLY on the radio button (wasting all that space that the td > input[type=radio] occupies) and that it doesn't show a cursor: pointer; when hovering on the (<) Previous and Next (>) butt
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jamesflorentino
15y ago
Thanks for the reply. I just checked Jaws' documentation, and it seems to be perfect for my little turn-based strategy game. I've had experience using EaselJS before but the problem is that I'll also need to build something on top of it to
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by
jamesflorentino
15y ago
Looks nice! The code looks easy enough to get started. And I love the setup(); update(); draw(); game state methods. That's how I used to do it in ActionScript3 before. I'm actually now diving into HTML5 game development as well and I was w
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by
jamesflorentino
15y ago
Ditto. I don't live in the US too. I've been eyeing to crowdfund a personal project in indiegogo instead. But haven't really looked into how the process goes.
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by
jamesflorentino
15y ago
I cannot trust a company who changes their philosophy based on how well it impacts their business.
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jamesflorentino
15y ago
Thanks! That seems pretty useful. Will include that in my next commit.
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jamesflorentino
15y ago
The custom scrollbar is actually meant for scrollable div layers. (e.g. logs for chat-based applications). I needed a way to get rid of the thick native scrollbar skin for a javascript-dev project to match the overall design. Hence, why I c
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by
jamesflorentino
15y ago
Hi I'm James. The one who did the plugin. It isn't fully finished yet, it was something I did in my spare time. But I wanted to get it up asap so I could hear people's feedback. Thanks for your inputs so far.