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ijk
searching PlanetScale…
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29 ms
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331.
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Nintendo's new YouTube affiliate program for Let's Players
(gamasutra.com)
1 points
by
ijk
12y ago
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0 comments
332.
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ijk
12y ago
> As I understood, the technical implementation is fairly straightforward, right? As has been pointed out elsewhere in this thread, the technical and design challenges of offering a working subset of a game as a demo can be quite high fo
333.
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ijk
12y ago
In general, I'd prefer it if more popular media included technical details (like full translations) in their articles. The places I've been finding translations are mostly the blogs of interested academics. The second fragment is
334.
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ijk
12y ago
Super common in the 1st century, since it's a form of Joshua. Not that it would have any bearing on this document, with its vastly later date. http://www.slate.com/articles/news_and_politics/explainer/20.
335.
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ijk
12y ago
Hacker News is horrible for archiving, though. The affordances work against a strong community memory, unless there's a secret 'best of' list I don't know about.
336.
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ijk
12y ago
The "Real Names" policy is actively harmful to the most vulnerable users, the ones the policy is purportedly supposed to protect. It does not eliminate online abuse, as there are enough trolls and troublemakers who have no issue w
337.
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by
ijk
13y ago
Sounds like for you it's a drawback but not a trauma. It's also not a problem I have personal experience with, though I have with others. I guess my point was a lot of people hearing about traumatic loss think its no big deal beca
338.
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ijk
13y ago
I suspect that, say, garage sale prices are much more likely to approach eBay prices than was the case in the '90s. Though the local-ness of yard sales probably means there are still arbitrage opportunities.
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ijk
13y ago
I was specifically thinking of anosmia and ageusia. There are many invisible disabilities that most people aren't aware of; anosmia is one of the ones where most people who don't have the issue don't even see why it might b
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ijk
13y ago
There's a cultural bias against medical treatment for stuff that is less visible or critical. There's a general consensus that things like eyes or legs are useful, even though surveys of paraplegic patients report that partial res
341.
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by
ijk
13y ago
Pretty much, yes. Here's an analysis of the actual OpenSSL code: http://blog.existentialize.com/diagnosis-of-the-openssl-hear... Here's the patch itself: https://github.com/openssl/openssl
342.
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ijk
13y ago
Everyday should be Backup Awareness Day.
343.
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ijk
13y ago
This was highly atypical for a game jam, which is part of why it failed so spectacularly. Here's some of the major organized game jams, if you'd like a better picture: Ludum Dare: http://www.ludumdare.com/ Global
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SUPER GAME JAM: a documentary series
(supergamejam.com)
1 points
by
ijk
13y ago
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0 comments
345.
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by
ijk
13y ago
A silly prank, but it makes me wonder: has anyone implemented an antivirus/anti-problem scanner for open source code? i.e. scan the source code on a git repository and report any suspicious code that matches known malicious patterns? L
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ijk
13y ago
I think a bigger issue is that the front page is too important. It's always going to be the page with the most views, but compared to most other aggregation sites, Hacker News has very little memory and makes access to the archives d
347.
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by
ijk
13y ago
This is one reason why foodsafe 3D printing is yet another technical wrinkle. Shapeways added foodsafe-rated printing a while back, but just for ceramics, which may end up being the cheaper foodsafe compromise for the near future.
348.
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ijk
13y ago
I think the tipping point was that 2048 was open-source, on github, and had some low-hanging fruit in terms of improvements or variations. Once the simple changes had been exhausted, the momentum was there to sustain attention for more elab
349.
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ijk
13y ago
I believe the point is that 2048 has less gameplay longevity. Threes is designed to be a puzzle game that will last you the rest of your life, and no one has come close to beating it yet. 2048 can be beaten with relatively simple algorithms
350.
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ijk
13y ago
I think part of the issue is that they let it try and run on hardware where it really shouldn't, given the performance issues it seems to have on older iOS releases. (I don't know about current iOS releases, since I haven't t
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ijk
13y ago
He was explicitly copying _something_, in a chain of direct borrowings that goes back to Threes. You seem to be taking issue with the pejorative implications of "rip off" that the original article is using to demarcate the differe
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ijk
13y ago
Cirulli explicitly says in that post that the chain of creation was Threes -> 1024 -> Saming's 2048 without animation -> Gabriel Cirulli's 2048.
353.
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ijk
13y ago
The big differences between Threes and the followers are nearly invisible at first by get more apparent as you get deeper into the system. So, while they could probably make the game restarting interface more streamlined, the part where you
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ijk
13y ago
It's not just about Google, et al. At this scale, it affects the workers down the chain. Maybe the Google employees were getting $250K instead of $500K, which meant that companies downstream could get away with offering less, because t
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ijk
13y ago
I find 4D much, much easier to control and visualize than 3D. Maybe if 3D was somehow presented in three dimensions I'd have an easier time of it, but the 4D one was easier to grok. That probably says something about how humans relate
356.
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ijk
13y ago
Threes! came first. The chain roughly goes: Threes! was released in February. A near-clone called 1024! came out on iOS at the start of March. 2048 acknowledges the debt to 1024!, and the first commits to the git repository were in the firs
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ijk
13y ago
Because it already exists! :) http://hczhcz.github.io/Flappy-2048/
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ijk
13y ago
In 2012, the NGUI programmer stated that NGUI was making him three times what his previous job had paid, and that his starter kits were making $700-1500 a month. http://www.tasharen.com/forum/index.php?topic=2126.0 So
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ijk
13y ago
Carmack has written a lot detailed information about the latency problem, which is much more demanding for VR, and about how to mitigate it: http://www.altdevblogaday.com/2013/02/22/latency-mitigation-...
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Irrational Games, journalism, and airing dirty laundry
(gamasutra.com)
1 points
by
ijk
13y ago
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0 comments
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