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> As I understood, the technical implementation is fairly straightforward, right? As has been pointed out elsewhere in this thread, the technical and design ch
by ijk 12y ago
> As I understood, the technical implementation is fairly straightforward, right?
As has been pointed out elsewhere in this thread, the technical and design challenges of offering a working subset of a game as a demo can be quite high for a small developer. Even AAA studios can't always justify the cost.